two fixes:
- while Faceselect mode on Subsurf, it didnt render the changes. this was because the displaylist wasnt updated (the 3d window shows original mesh) - added proper redraw event for F10-sound buttons when you add a new sound. somehow sound doesnt play anymore here... have to check further.
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@@ -411,6 +411,7 @@ void rotate_uv_tface()
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mface++;
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}
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makeDispList(OBACT);
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWIMAGE, 0);
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}
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@@ -1063,6 +1064,8 @@ void uv_autocalc_tface()
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}
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}
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makeDispList(OBACT);
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWIMAGE, 0);
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myloadmatrix(G.vd->viewmat);
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