a) New unified effector system by Janne (jahka) + Me (genscher): particle and cloth/sb don't use different systems anymore. b) cloth wind corrected for new system c) Wind has noise option now d) @ Bjornmose: since the old factors are gone SB doesn't need to divide by 1000 etc. anymore. I didn't want to touch your code - you might like to take a look at it :)

This commit is contained in:
2008-08-18 11:09:27 +00:00
parent a84d346939
commit d5a890c078
9 changed files with 316 additions and 431 deletions

View File

@@ -3411,6 +3411,8 @@ static void object_panel_fields(Object *ob)
}
else if(pd->forcefield == PFIELD_HARMONIC)
uiDefButF(block, NUM, B_FIELD_CHANGE, "Damp: ", 10,120,140,20, &pd->f_damp, 0, 10, 10, 0, "Damping of the harmonic force");
else if(pd->forcefield == PFIELD_WIND)
uiDefButF(block, NUM, B_FIELD_CHANGE, "Noise: ",10,120,140,20, &pd->f_noise, 0, 10, 100, 0, "Noise of the wind force");
}
uiBlockEndAlign(block);