Geometry Nodes: add Attribute Mix node
This node can be used to mix two attributes in various ways. The blend modes are the same as in the MixRGB shader node. Differential Revision: https://developer.blender.org/D9737 Ref T82374.
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@@ -484,6 +484,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeRandomAttribute"),
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NodeItem("GeometryNodeAttributeMath"),
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NodeItem("GeometryNodeAttributeFill"),
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NodeItem("GeometryNodeAttributeMix"),
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]),
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GeometryNodeCategory("GEO_COLOR", "Color", items=[
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NodeItem("ShaderNodeValToRGB"),
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