Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been incorporated into the Blender/Freestyle Python API implementation in the form of Sphinx-based embedded docstrings. Some C++-specific descriptions of classes and functions were revised so that they are suitable for Python programmers. Missing docstrings were filled, and sparse descriptions were extended. By means of the new documentation system for Blender, an up-to-date Freestyle Python API reference will be part of the Blender 2.5 documentation.
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@@ -8,8 +8,36 @@ extern "C" {
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///////////////////////////////////////////////////////////////////////////////////////////
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/*--------------- Python API function prototypes for TipRemoverShader instance -----------*/
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static int TipRemoverShader___init__( BPy_TipRemoverShader* self, PyObject *args);
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//------------------------INSTANCE METHODS ----------------------------------
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static char TipRemoverShader___doc__[] =
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"[Geometry shader]\n"
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"\n"
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".. method:: __init__(tipLength)\n"
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"\n"
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" Builds a TipRemoverShader object.\n"
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"\n"
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" :arg tipLength: The length of the piece of stroke we want to remove\n"
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" at each extremity.\n"
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" :type tipLength: float\n"
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"\n"
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".. method:: shade(s)\n"
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"\n"
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" Removes the stroke's extremities.\n"
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"\n"
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" :arg s: A Stroke object.\n"
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" :type s: :class:`Stroke`\n";
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static int TipRemoverShader___init__( BPy_TipRemoverShader* self, PyObject *args)
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{
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double d;
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if(!( PyArg_ParseTuple(args, "d", &d) ))
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return -1;
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self->py_ss.ss = new StrokeShaders::TipRemoverShader(d);
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return 0;
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}
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/*-----------------------BPy_TipRemoverShader type definition ------------------------------*/
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@@ -34,7 +62,7 @@ PyTypeObject TipRemoverShader_Type = {
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0, /* tp_setattro */
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0, /* tp_as_buffer */
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
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"streamSTipRemoverShaderhader objects", /* tp_doc */
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TipRemoverShader___doc__, /* tp_doc */
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0, /* tp_traverse */
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0, /* tp_clear */
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0, /* tp_richcompare */
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@@ -54,19 +82,6 @@ PyTypeObject TipRemoverShader_Type = {
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0, /* tp_new */
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};
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//------------------------INSTANCE METHODS ----------------------------------
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int TipRemoverShader___init__( BPy_TipRemoverShader* self, PyObject *args)
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{
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double d;
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if(!( PyArg_ParseTuple(args, "d", &d) ))
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return -1;
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self->py_ss.ss = new StrokeShaders::TipRemoverShader(d);
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return 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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