Deleting Effectors (deflectors or Fields) now update particle systems and

softbody. (report #3385)
This commit is contained in:
2005-11-11 10:46:26 +00:00
parent 6d42aebc78
commit d7ed26e3c6
3 changed files with 10 additions and 3 deletions

View File

@@ -269,6 +269,7 @@ void delete_obj(int ok)
allqueue (REDRAWACTION, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWDATASELECT, 0);
allspace(OOPS_TEST, 0);
allqueue(REDRAWOOPS, 0);
allqueue(REDRAWACTION, 0);
allqueue(REDRAWNLA, 0);
@@ -2356,6 +2357,7 @@ void convertmenu(void)
countall();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWOOPS, 0);
allspace(OOPS_TEST, 0);
allqueue(REDRAWBUTSEDIT, 0);
BIF_undo_push("Convert Object");