patch [#19796] GLEW update by Mitchell Stokes (Moguri)
GLEW update to version 1.5.1 [11-03-08] this opens room for Geometry Shader support. * - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)
This commit is contained in:
@@ -4,7 +4,7 @@ import sys
|
||||
Import ('env')
|
||||
|
||||
sources = env.Glob('*.cpp')
|
||||
defs = []
|
||||
defs = [ 'GLEW_STATIC' ]
|
||||
|
||||
incs = '. #source/blender/python/generic' # Only for Mathutils! and bpy_internal_import.h, be very careful
|
||||
|
||||
|
||||
Reference in New Issue
Block a user