Cleanup: style, use braces in source/
Automated using clang-tidy.
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		@@ -203,13 +203,15 @@ void BCMatrix::unit()
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 * precision = -1 indicates to not limit the precision. */
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void BCMatrix::get_matrix(DMatrix &mat, const bool transposed, const int precision) const
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{
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  for (int i = 0; i < 4; i++)
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  for (int i = 0; i < 4; i++) {
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    for (int j = 0; j < 4; j++) {
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      float val = (transposed) ? matrix[j][i] : matrix[i][j];
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      if (precision >= 0)
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      if (precision >= 0) {
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        val = floor((val * pow(10, precision) + 0.5)) / pow(10, precision);
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      }
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      mat[i][j] = val;
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    }
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  }
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}
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void BCMatrix::get_matrix(Matrix &mat,
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@@ -217,13 +219,15 @@ void BCMatrix::get_matrix(Matrix &mat,
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                          const int precision,
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                          const bool inverted) const
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{
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  for (int i = 0; i < 4; i++)
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  for (int i = 0; i < 4; i++) {
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    for (int j = 0; j < 4; j++) {
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      float val = (transposed) ? matrix[j][i] : matrix[i][j];
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      if (precision >= 0)
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      if (precision >= 0) {
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        val = floor((val * pow(10, precision) + 0.5)) / pow(10, precision);
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      }
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      mat[i][j] = val;
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    }
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  }
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  if (inverted) {
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    invert_m4(mat);
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