Code cleanup: use bools where possible

This commit is contained in:
2014-02-03 18:55:59 +11:00
parent a948ae2c51
commit d900f5be55
170 changed files with 526 additions and 510 deletions

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@@ -192,7 +192,7 @@ typedef struct MaskRasterSplineInfo {
unsigned int vertex_total_cap_head;
unsigned int vertex_total_cap_tail;
unsigned int is_cyclic;
bool is_cyclic;
} MaskRasterSplineInfo;
/**
@@ -256,7 +256,7 @@ void BKE_maskrasterize_handle_free(MaskRasterHandle *mr_handle)
static void maskrasterize_spline_differentiate_point_outset(float (*diff_feather_points)[2], float (*diff_points)[2],
const unsigned int tot_diff_point, const float ofs,
const short do_test)
const bool do_test)
{
unsigned int k_prev = tot_diff_point - 2;
unsigned int k_curr = tot_diff_point - 1;
@@ -558,8 +558,8 @@ static void layer_bucket_init(MaskRasterLayer *layer, const float pixel_size)
void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, struct Mask *mask,
const int width, const int height,
const short do_aspect_correct, const short do_mask_aa,
const short do_feather)
const bool do_aspect_correct, const bool do_mask_aa,
const bool do_feather)
{
const rctf default_bounds = {0.0f, 1.0f, 0.0f, 1.0f};
const float pixel_size = 1.0f / (float)min_ii(width, height);
@@ -613,8 +613,8 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, struct Mask *mas
BLI_scanfill_begin_arena(&sf_ctx, sf_arena);
for (spline = masklay->splines.first; spline; spline = spline->next) {
const unsigned int is_cyclic = (spline->flag & MASK_SPLINE_CYCLIC) != 0;
const unsigned int is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
const bool is_cyclic = (spline->flag & MASK_SPLINE_CYCLIC) != 0;
const bool is_fill = (spline->flag & MASK_SPLINE_NOFILL) == 0;
float (*diff_points)[2];
unsigned int tot_diff_point;