* Compute MD5 hash to deal with nvidia opencl compiler cache not recognizing
  changes in #included files, makes it possible to do kernel compile only
  once and remember it for the next time blender is started.
* Kernel tweak to compile with ATI/linux. Enabling any more functionality than
  simple clay render still chokes the compiler though, without a specific error
  message ..
This commit is contained in:
2011-09-03 10:49:54 +00:00
parent 67030aaf84
commit db1664ed4c
10 changed files with 66 additions and 13 deletions

View File

@@ -35,6 +35,8 @@ string path_filename(const string& path);
string path_dirname(const string& path);
string path_join(const string& dir, const string& file);
string path_files_md5_hash(const string& dir);
CCL_NAMESPACE_END
#endif