New buttons in editmode for mball forgot to check on NULL pointer.
This commit is contained in:
2004-07-21 17:44:44 +00:00
parent 5c4e6908e7
commit db4941128e
2 changed files with 22 additions and 20 deletions

View File

@@ -1295,6 +1295,7 @@ static void v3d_editmetaball_buts(uiBlock *block, Object *ob, float lim)
{
extern MetaElem *lastelem;
if(lastelem) {
uiBlockBeginAlign(block);
uiDefButF(block, NUM, B_RECALCMBALL, "LocX:", 10, 70, 140, 19, &lastelem->x, -lim, lim, 100, 3, "");
uiDefButF(block, NUM, B_RECALCMBALL, "LocY:", 10, 50, 140, 19, &lastelem->y, -lim, lim, 100, 3, "");
@@ -1311,6 +1312,7 @@ static void v3d_editmetaball_buts(uiBlock *block, Object *ob, float lim)
uiBlockEndAlign(block);
uiDefButF(block, NUM, B_RECALCMBALL, "Stiffness:", 10, 100, 140, 19, &lastelem->s, 0, lim, 100, 3, "");
}
}
void do_viewbuts(unsigned short event)

View File

@@ -85,10 +85,10 @@
#include "BLI_editVert.h"
#include "BLI_ghash.h"
#include "BKE_nla.h"
#include "BKE_utildefines.h"
#include "BKE_anim.h"
#include "BKE_blender.h"
#include "BKE_booleanops.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_effect.h"
@@ -103,13 +103,13 @@
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_nla.h"
#include "BKE_object.h"
#include "BKE_property.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_booleanops.h"
#include "BIF_gl.h"
#include "BIF_graphics.h"