Cleanup: clang-format, spelling
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@@ -858,7 +858,7 @@ void GPU_draw_list_submit(GPUDrawList *list)
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size_t bytes_used = cmd_len * sizeof(GPUDrawCommandIndexed);
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list->cmd_len = 0; /* Avoid reuse. */
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/* Only do multidraw indirect if doing more than 2 drawcall.
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/* Only do multi-draw indirect if doing more than 2 drawcall.
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* This avoids the overhead of buffer mapping if scene is
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* not very instance friendly. */
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if (USE_MULTI_DRAW_INDIRECT && cmd_len > 2) {
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