Cleanup: use const variables
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@@ -451,7 +451,7 @@ static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index)
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uiBut *but = arg_but;
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PointerRNA *ptr = &but->rnapoin;
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PropertyRNA *prop = but->rnaprop;
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int index = POINTER_AS_INT(arg_index);
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const int index = POINTER_AS_INT(arg_index);
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const int shift = win->eventstate->shift;
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const int len = RNA_property_array_length(ptr, prop);
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@@ -1807,8 +1807,8 @@ static void ui_item_rna_size(uiLayout *layout,
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int w = 0, h;
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/* arbitrary extended width by type */
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PropertyType type = RNA_property_type(prop);
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PropertySubType subtype = RNA_property_subtype(prop);
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const PropertyType type = RNA_property_type(prop);
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const PropertySubType subtype = RNA_property_subtype(prop);
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const int len = RNA_property_array_length(ptr, prop);
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bool is_checkbox_only = false;
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@@ -2857,7 +2857,7 @@ static uiBut *ui_item_menu(uiLayout *layout,
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}
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int w = ui_text_icon_width(layout, name, icon, 1);
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int h = UI_UNIT_Y;
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const int h = UI_UNIT_Y;
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if (layout->root->type == UI_LAYOUT_HEADER) { /* ugly .. */
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if (icon == ICON_NONE && force_menu) {
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@@ -3553,7 +3553,7 @@ static void ui_litem_layout_row(uiLayout *litem)
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float extra_pixel;
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/* x = litem->x; */ /* UNUSED */
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int y = litem->y;
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const int y = litem->y;
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int w = litem->w;
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int totw = 0;
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int tot = 0;
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@@ -3722,7 +3722,7 @@ static void ui_litem_estimate_column(uiLayout *litem, bool is_box)
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static void ui_litem_layout_column(uiLayout *litem, bool is_box, bool is_menu)
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{
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int x = litem->x;
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const int x = litem->x;
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int y = litem->y;
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LISTBASE_FOREACH (uiItem *, item, &litem->items) {
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@@ -3756,7 +3756,7 @@ static RadialDirection ui_get_radialbut_vec(float vec[2], short itemnum)
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PIE_MAX_ITEMS);
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}
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RadialDirection dir = ui_radial_dir_order[itemnum];
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const RadialDirection dir = ui_radial_dir_order[itemnum];
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ui_but_pie_dir(dir, vec);
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return dir;
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@@ -3795,8 +3795,8 @@ static void ui_litem_layout_radial(uiLayout *litem)
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const int pie_radius = U.pie_menu_radius * UI_DPI_FAC;
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int x = litem->x;
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int y = litem->y;
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const int x = litem->x;
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const int y = litem->y;
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int minx = x, miny = y, maxx = x, maxy = y;
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@@ -3922,8 +3922,8 @@ static void ui_litem_layout_box(uiLayout *litem)
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boxspace = 0;
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}
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int w = litem->w;
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int h = litem->h;
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const int w = litem->w;
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const int h = litem->h;
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litem->x += boxspace;
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litem->y -= boxspace;
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@@ -3993,7 +3993,7 @@ static void ui_litem_estimate_column_flow(uiLayout *litem)
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int miny = 0;
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maxw = 0;
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int emh = toth / flow->totcol;
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const int emh = toth / flow->totcol;
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/* create column per column */
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int col = 0;
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@@ -4546,11 +4546,11 @@ static void ui_litem_layout_split(uiLayout *litem)
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}
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int x = litem->x;
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int y = litem->y;
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const int y = litem->y;
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float percentage = (split->percentage == 0.0f) ? 1.0f / (float)tot : split->percentage;
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const float percentage = (split->percentage == 0.0f) ? 1.0f / (float)tot : split->percentage;
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int w = (litem->w - (tot - 1) * litem->space);
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const int w = (litem->w - (tot - 1) * litem->space);
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int colw = w * percentage;
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colw = MAX2(colw, 0);
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@@ -4595,8 +4595,8 @@ static void ui_litem_estimate_overlap(uiLayout *litem)
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static void ui_litem_layout_overlap(uiLayout *litem)
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{
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int x = litem->x;
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int y = litem->y;
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const int x = litem->x;
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const int y = litem->y;
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LISTBASE_FOREACH (uiItem *, item, &litem->items) {
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int itemw, itemh;
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