Sequencer: add textured solid option for opengl preview

This commit is contained in:
2012-12-12 12:42:12 +00:00
parent b93f02042e
commit dd0e554d9e
9 changed files with 21 additions and 7 deletions

View File

@@ -232,7 +232,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
else {
/* shouldnt suddenly give errors mid-render but possible */
char err_out[256] = "unknown";
ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, TRUE, FALSE, err_out);
ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, FALSE, TRUE, FALSE, err_out);
camera = scene->camera;
if (ibuf_view) {