doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy command after it.
This commit is contained in:
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Eevee's bloom shader.
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* All specific data handler for Objects, Lights, ViewLayers, ...
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Depth of field post process effect.
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Gather all screen space effects technique such as Bloom, Motion Blur, DoF, SSAO, SSR, ...
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*/
|
||||
|
||||
#include "DRW_render.h"
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup DNA
|
||||
/** \file
|
||||
* \ingroup DNA
|
||||
*/
|
||||
|
||||
#ifndef __EEVEE_ENGINE_H__
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Eevee's indirect lighting cache.
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2018, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup eevee
|
||||
/** \file
|
||||
* \ingroup eevee
|
||||
*/
|
||||
|
||||
#ifndef __EEVEE_LIGHTCACHE_H__
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*/
|
||||
|
||||
#include "DRW_render.h"
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup DNA
|
||||
/** \file
|
||||
* \ingroup DNA
|
||||
*/
|
||||
|
||||
#include "DRW_render.h"
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*/
|
||||
#include "DRW_render.h"
|
||||
|
||||
|
||||
@@ -17,7 +17,8 @@
|
||||
* All rights reserved.
|
||||
*/
|
||||
|
||||
/** \file \ingroup gpu
|
||||
/** \file
|
||||
* \ingroup gpu
|
||||
*/
|
||||
|
||||
#ifndef __EEVEE_LUT_H__
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*/
|
||||
|
||||
#include "DRW_render.h"
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Implementation of Blender Mist pass.
|
||||
* IMPORTANT: This is a "post process" of the Z depth so it will lack any transparent objects.
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Gather all screen space effects technique such as Bloom, Motion Blur, DoF, SSAO, SSR, ...
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Implementation of the screen space Ground Truth Ambient Occlusion.
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup DNA
|
||||
/** \file
|
||||
* \ingroup DNA
|
||||
*/
|
||||
|
||||
#ifndef __EEVEE_PRIVATE_H__
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*/
|
||||
|
||||
/**
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Screen space reflections and refractions techniques.
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*/
|
||||
|
||||
#include "DRW_render.h"
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Screen space subsurface scattering technique.
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Temporal super sampling technique
|
||||
*/
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
* Copyright 2016, Blender Foundation.
|
||||
*/
|
||||
|
||||
/** \file \ingroup draw_engine
|
||||
/** \file
|
||||
* \ingroup draw_engine
|
||||
*
|
||||
* Volumetric effects rendering using frostbite approach.
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user