Fix T103313: Resolve shader compilation failures when enabling GPU workarounds.
A number of paths resulted in compilation errors after porting EEVEE to use Create-Info. Namely the fallback path for cubemap support. A number of other strict compilation failures regarding format comparison also required fixing when this mode is enabled. Authored by Apple: Michael Parkin-White Ref T96261 Reviewed By: fclem Maniphest Tasks: T96261, T103313 Differential Revision: https://developer.blender.org/D16819
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@@ -1,4 +1,11 @@
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/* Cubemap support and fallback implementation declarations. */
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#ifdef GPU_ARB_texture_cube_map_array
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# define textureLod_cubemapArray(tex, co, lod) textureLod(tex, co, lod)
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#else
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# define samplerCubeArray sampler2DArray
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#endif
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/* Texture format tokens -- Type explicitness required by other Graphics APIs. */
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#define depth2D sampler2D
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#define depth2DArray sampler2DArray
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