Merge branch 'master' into blender2.8
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@@ -301,7 +301,7 @@ OperationDepsNode *ComponentDepsNode::get_entry_operation()
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if (entry_operation) {
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return entry_operation;
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}
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else if (operations_map != NULL && BLI_ghash_size(operations_map) == 1) {
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else if (operations_map != NULL && BLI_ghash_len(operations_map) == 1) {
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OperationDepsNode *op_node = NULL;
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/* TODO(sergey): This is somewhat slow. */
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GHASH_FOREACH_BEGIN(OperationDepsNode *, tmp, operations_map)
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@@ -324,7 +324,7 @@ OperationDepsNode *ComponentDepsNode::get_exit_operation()
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if (exit_operation) {
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return exit_operation;
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}
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else if (operations_map != NULL && BLI_ghash_size(operations_map) == 1) {
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else if (operations_map != NULL && BLI_ghash_len(operations_map) == 1) {
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OperationDepsNode *op_node = NULL;
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/* TODO(sergey): This is somewhat slow. */
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GHASH_FOREACH_BEGIN(OperationDepsNode *, tmp, operations_map)
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@@ -344,7 +344,7 @@ OperationDepsNode *ComponentDepsNode::get_exit_operation()
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void ComponentDepsNode::finalize_build(Depsgraph * /*graph*/)
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{
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operations.reserve(BLI_ghash_size(operations_map));
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operations.reserve(BLI_ghash_len(operations_map));
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GHASH_FOREACH_BEGIN(OperationDepsNode *, op_node, operations_map)
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{
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operations.push_back(op_node);
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