Fix for bug #17588: crash with ctrl+a and no active object.
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@@ -4138,6 +4138,7 @@ void apply_object( void )
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}
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else {
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ob= OBACT;
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if(ob==0) return;
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if ((ob->pose) && (ob->flag & OB_POSEMODE))
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evt = pupmenu("Apply Object%t|Current Pose as RestPose%x3");
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