Mask Editor: Add toggle for mask spline drawing

Adds an overlay option to show/hide the spline points & lines of masks in the Mask Editor.

It also moves the "smooth" option up (its position left of the selection dropdown was missleading).

{F11847272}

This emerged from a discussion in https://developer.blender.org/D12776

Differential Revision: https://developer.blender.org/D13314
This commit is contained in:
Simon Lenz
2022-06-16 10:13:03 +02:00
committed by Sergey Sharybin
parent 5946ea938a
commit df2ab4e758
20 changed files with 182 additions and 41 deletions

View File

@@ -30,6 +30,7 @@
#include "DNA_gpencil_modifier_types.h"
#include "DNA_lineart_types.h"
#include "DNA_listBase.h"
#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
@@ -3096,6 +3097,21 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
if (!MAIN_VERSION_ATLEAST(bmain, 303, 3)) {
LISTBASE_FOREACH (bScreen *, screen, &bmain->screens) {
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
LISTBASE_FOREACH (SpaceLink *, sl, &area->spacedata) {
if (sl->spacetype == SPACE_CLIP) {
((SpaceClip *)sl)->mask_info.draw_flag |= MASK_DRAWFLAG_SPLINE;
}
else if (sl->spacetype == SPACE_IMAGE) {
((SpaceImage *)sl)->mask_info.draw_flag |= MASK_DRAWFLAG_SPLINE;
}
}
}
}
}
/**
* Versioning code until next subversion bump goes here.
*