Mask Editor: Add toggle for mask spline drawing

Adds an overlay option to show/hide the spline points & lines of masks in the Mask Editor.

It also moves the "smooth" option up (its position left of the selection dropdown was missleading).

{F11847272}

This emerged from a discussion in https://developer.blender.org/D12776

Differential Revision: https://developer.blender.org/D13314
This commit is contained in:
Simon Lenz
2022-06-16 10:13:03 +02:00
committed by Sergey Sharybin
parent 5946ea938a
commit df2ab4e758
20 changed files with 182 additions and 41 deletions

View File

@@ -150,9 +150,26 @@ bool ED_space_image_maskedit_poll(struct bContext *C);
* - Current space is Image Editor.
* - The image editor is not a UV Editor.
* - It is set to Mask mode.
* - Mask has visible and editable splines.
*
* It is not required to have mask opened for editing. */
bool ED_space_image_maskedit_visible_splines_poll(struct bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Image Editor.
* - The image editor is not an UV Editor.
* - It is set to Mask mode.
* - The space has mask opened. */
bool ED_space_image_maskedit_mask_poll(struct bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Image Editor.
* - The image editor is not an UV Editor.
* - It is set to Mask mode.
* - The space has mask opened.
* - Mask has visible and editable splines. */
bool ED_space_image_maskedit_mask_visible_splines_poll(struct bContext *C);
bool ED_space_image_cursor_poll(struct bContext *C);
/**