Two minor fixes:
* Fixed a bug in MaterialF0D::operator() that an error condition was ignored due to a wrong return value. * Fixed a typo in the docstring of StrokeVertex::setPoint().
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@@ -241,7 +241,7 @@ static char StrokeVertex_setPoint___doc__[] =
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" :arg y: The Y coordinate.\n"
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" :type y: float\n"
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"\n"
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".. method:: SetPoint(p)\n"
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".. method:: setPoint(p)\n"
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"\n"
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" Sets the 2D point X and Y coordinates.\n"
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"\n"
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