fix [#35555] Collada: export destroys mesh in some cases

add arguments to calculate normals when converting to bmesh:
  BM_mesh_bm_from_me, DM_to_bmesh

This gives some speedup to undo (which didnt need to re-calculate vertex normals), and array modifier which doesnt need to calculate face normals at all
This commit is contained in:
2013-06-02 23:20:49 +00:00
parent 99b55ef6eb
commit dfad9b0c09
16 changed files with 54 additions and 40 deletions

View File

@@ -61,7 +61,7 @@ static BMFace *bm_face_create_from_mpoly(MPoly *mp, MLoop *ml,
*
* \note The mesh may already have geometry. see 'is_init'
*/
void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm)
void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm, const bool calc_face_normal)
{
MVert *mv, *mvert;
MEdge *me, *medge;
@@ -182,11 +182,13 @@ void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm)
CustomData_to_bmesh_block(&dm->polyData, &bm->pdata, i, &f->head.data, true);
if (face_normals) {
copy_v3_v3(f->no, face_normals[i]);
}
else {
BM_face_normal_update(f);
if (calc_face_normal) {
if (face_normals) {
copy_v3_v3(f->no, face_normals[i]);
}
else {
BM_face_normal_update(f);
}
}
if (UNLIKELY(has_orig_hflag & BM_FACE)) {
@@ -202,7 +204,7 @@ void DM_to_bmesh_ex(DerivedMesh *dm, BMesh *bm)
/* converts a cddm to a BMEditMesh. if existing is non-NULL, the
* new geometry will be put in there.*/
BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, int do_tessellate)
BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, const bool do_tessellate)
{
BMEditMesh *em = existing;
BMesh *bm;
@@ -214,7 +216,7 @@ BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, int do_tessel
bm = BM_mesh_create(&bm_mesh_allocsize_default);
}
DM_to_bmesh_ex(dm, bm);
DM_to_bmesh_ex(dm, bm, do_tessellate);
if (!em) {
em = BKE_editmesh_create(bm, do_tessellate);
@@ -228,13 +230,13 @@ BMEditMesh *DM_to_editbmesh(DerivedMesh *dm, BMEditMesh *existing, int do_tessel
return em;
}
BMesh *DM_to_bmesh(DerivedMesh *dm)
BMesh *DM_to_bmesh(DerivedMesh *dm, const bool calc_face_normal)
{
BMesh *bm;
bm = BM_mesh_create(&bm_mesh_allocsize_default);
DM_to_bmesh_ex(dm, bm);
DM_to_bmesh_ex(dm, bm, calc_face_normal);
return bm;
}