- rna path lookup crashed if the string was null (reported by Cessen with an empty driver)
- added TexMesh access ([#19505] Missing option : TexMesh) - Ctrl+Tab works again, not-so-nice workaround, disallow switching to paint modes from editmode, but would be nicer to manage this with keymaps.
This commit is contained in:
		@@ -48,6 +48,19 @@ class DATA_PT_normals(DataButtonsPanel):
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		col.itemR(mesh, "vertex_normal_flip")
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		col.itemR(mesh, "double_sided")
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class DATA_PT_settings(DataButtonsPanel):
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	__label__ = "Settings"
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	def draw(self, context):
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		layout = self.layout
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		mesh = context.mesh
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		split = layout.split()
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		col = split.column()
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		col.itemR(mesh, "texture_mesh")
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class DATA_PT_vertex_groups(DataButtonsPanel):
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	__label__ = "Vertex Groups"
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@@ -197,6 +210,7 @@ class DATA_PT_vertex_colors(DataButtonsPanel):
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bpy.types.register(DATA_PT_context_mesh)
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bpy.types.register(DATA_PT_normals)
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bpy.types.register(DATA_PT_settings)
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bpy.types.register(DATA_PT_vertex_groups)
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bpy.types.register(DATA_PT_shape_keys)
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bpy.types.register(DATA_PT_uv_texture)
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@@ -78,6 +78,8 @@ editmesh_mods.c, UI level access, no geometry changes
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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@@ -3614,9 +3616,9 @@ static void mesh_selection_type(ToolSettings *ts, EditMesh *em, int val)
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}
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static EnumPropertyItem prop_mesh_edit_types[] = {
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	{1, "VERT", 0, "Vertices", ""},
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	{2, "EDGE", 0, "Edges", ""},
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	{3, "FACE", 0, "Faces", ""},
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	{1, "VERT", ICON_VERTEXSEL, "Vertices", ""},
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	{2, "EDGE", ICON_EDGESEL, "Edges", ""},
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	{3, "FACE", ICON_FACESEL, "Faces", ""},
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	{0, NULL, 0, NULL, NULL}
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};
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@@ -1995,6 +1995,12 @@ static int object_mode_set_exec(bContext *C, wmOperator *op)
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	if(!ob || !object_mode_set_compat(C, op, ob))
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		return OPERATOR_PASS_THROUGH;
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	/* Irritating workaround! disallow paint modes from editmode since a number of shortcuts conflict
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	 * XXX - would be much better to handle this on a keymap level */
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	if(ob->mode == OB_MODE_EDIT && ELEM6(mode, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT, OB_MODE_PARTICLE_EDIT, OB_MODE_POSE)) {
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		return OPERATOR_PASS_THROUGH;
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	}
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	/* Exit current mode if it's not the mode we're setting */
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	if(ob->mode != OB_MODE_OBJECT && ob->mode != mode)
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		WM_operator_name_call(C, object_mode_op_string(ob->mode), WM_OP_EXEC_REGION_WIN, NULL);
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@@ -2226,6 +2226,9 @@ int RNA_path_resolve(PointerRNA *ptr, const char *path, PointerRNA *r_ptr, Prope
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	prop= NULL;
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	curptr= *ptr;
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	if(path)
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		return 0;
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	while(*path) {
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		/* look up property name in current struct */
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		token= rna_path_token(&path, fixedbuf, sizeof(fixedbuf), 0);
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@@ -1413,8 +1413,13 @@ static void rna_def_mesh(BlenderRNA *brna)
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	RNA_def_property_struct_type(prop, "MeshSticky");
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	RNA_def_property_ui_text(prop, "Sticky", "Sticky texture coordinates.");
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	/* UV textures */
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	/* TODO, should this be allowed to be its self? */
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	prop= RNA_def_property(srna, "texture_mesh", PROP_POINTER, PROP_NONE);
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	RNA_def_property_pointer_sdna(prop, NULL, "texcomesh");
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	RNA_def_property_flag(prop, PROP_EDITABLE);
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	RNA_def_property_ui_text(prop, "Texture Mesh", "Use another mesh for texture indicies (vertex indicies must be aligned).");
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	/* UV textures */
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	prop= RNA_def_property(srna, "uv_textures", PROP_COLLECTION, PROP_NONE);
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	RNA_def_property_collection_sdna(prop, NULL, "fdata.layers", "fdata.totlayer");
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	RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", 0, 0, 0, "rna_Mesh_uv_textures_length", 0, 0, 0, 0);
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@@ -279,6 +279,7 @@ void rna_SceneRenderData_jpeg2k_preset_update(RenderData *rd)
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	}
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}
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#ifdef WITH_OPENJPEG
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static void rna_SceneRenderData_jpeg2k_preset_set(PointerRNA *ptr, int value)
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{
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	RenderData *rd= (RenderData*)ptr->data;
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@@ -292,6 +293,7 @@ static void rna_SceneRenderData_jpeg2k_depth_set(PointerRNA *ptr, int value)
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	rd->jp2_depth= value;
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	rna_SceneRenderData_jpeg2k_preset_update(rd);
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}
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#endif
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static int rna_SceneRenderData_active_layer_index_get(PointerRNA *ptr)
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{
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