Cleanup: pass v3d as const to view layer utilities

This commit is contained in:
2020-08-30 13:13:44 +10:00
parent 3abbae2d7c
commit e06050945e
3 changed files with 26 additions and 14 deletions

View File

@@ -34,8 +34,12 @@
#include "MEM_guardedalloc.h"
/* -------------------------------------------------------------------- */
/** \name Objects in Mode Array
* \{ */
Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
View3D *v3d,
const View3D *v3d,
uint *r_len,
const struct ObjectsInModeParams *params)
{
@@ -83,7 +87,7 @@ Base **BKE_view_layer_array_from_bases_in_mode_params(ViewLayer *view_layer,
}
Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
View3D *v3d,
const View3D *v3d,
uint *r_len,
const struct ObjectsInModeParams *params)
{
@@ -97,6 +101,12 @@ Object **BKE_view_layer_array_from_objects_in_mode_params(ViewLayer *view_layer,
return (Object **)base_array;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Filter Functions
* \{ */
bool BKE_view_layer_filter_edit_mesh_has_uvs(Object *ob, void *UNUSED(user_data))
{
if (ob->type == OB_MESH) {
@@ -124,3 +134,5 @@ bool BKE_view_layer_filter_edit_mesh_has_edges(Object *ob, void *UNUSED(user_dat
}
return false;
}
/** \} */