GPUTexture: Add support for GL_R16 texture format
This commit is contained in:
		@@ -324,6 +324,7 @@ static uint gpu_get_bytesize(GPUTextureFormat data_type)
 | 
			
		||||
		case GPU_R16UI:
 | 
			
		||||
		case GPU_R16I:
 | 
			
		||||
		case GPU_RG8:
 | 
			
		||||
		case GPU_R16:
 | 
			
		||||
			return 2;
 | 
			
		||||
		case GPU_R8:
 | 
			
		||||
			return 1;
 | 
			
		||||
@@ -357,6 +358,7 @@ static GLenum gpu_get_gl_internalformat(GPUTextureFormat format)
 | 
			
		||||
		case GPU_R16UI: return GL_R16UI;
 | 
			
		||||
		case GPU_RG8: return GL_RG8;
 | 
			
		||||
		case GPU_RG16UI: return GL_RG16UI;
 | 
			
		||||
		case GPU_R16: return GL_R16;
 | 
			
		||||
		case GPU_R8: return GL_R8;
 | 
			
		||||
		/* Special formats texture & renderbuffer */
 | 
			
		||||
		case GPU_R11F_G11F_B10F: return GL_R11F_G11F_B10F;
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user