Geometry Nodes: support Vector Rotate node
Differential Revision: https://developer.blender.org/D10410
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@@ -543,6 +543,7 @@ geometry_node_categories = [
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NodeItem("ShaderNodeSeparateXYZ"),
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NodeItem("ShaderNodeCombineXYZ"),
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NodeItem("ShaderNodeVectorMath"),
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NodeItem("ShaderNodeVectorRotate"),
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]),
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GeometryNodeCategory("GEO_GROUP", "Group", items=node_group_items),
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GeometryNodeCategory("GEO_LAYOUT", "Layout", items=[
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