ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
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@@ -28,82 +28,88 @@ ccl_device void kernel_data_init(
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#else
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void KERNEL_FUNCTION_FULL_NAME(data_init)(
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#endif
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KernelGlobals *kg,
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ccl_constant KernelData *data,
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ccl_global void *split_data_buffer,
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int num_elements,
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ccl_global char *ray_state,
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KernelGlobals *kg,
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ccl_constant KernelData *data,
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ccl_global void *split_data_buffer,
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int num_elements,
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ccl_global char *ray_state,
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#ifdef __KERNEL_OPENCL__
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KERNEL_BUFFER_PARAMS,
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KERNEL_BUFFER_PARAMS,
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#endif
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int start_sample,
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int end_sample,
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int sx, int sy, int sw, int sh, int offset, int stride,
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ccl_global int *Queue_index, /* Tracks the number of elements in queues */
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int queuesize, /* size (capacity) of the queue */
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ccl_global char *use_queues_flag, /* flag to decide if scene-intersect kernel should use queues to fetch ray index */
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ccl_global unsigned int *work_pools, /* Work pool for each work group */
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unsigned int num_samples,
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ccl_global float *buffer)
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int start_sample,
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int end_sample,
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int sx,
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int sy,
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int sw,
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int sh,
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int offset,
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int stride,
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ccl_global int *Queue_index, /* Tracks the number of elements in queues */
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int queuesize, /* size (capacity) of the queue */
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ccl_global char *
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use_queues_flag, /* flag to decide if scene-intersect kernel should use queues to fetch ray index */
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ccl_global unsigned int *work_pools, /* Work pool for each work group */
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unsigned int num_samples,
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ccl_global float *buffer)
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{
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#ifdef KERNEL_STUB
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STUB_ASSERT(KERNEL_ARCH, data_init);
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STUB_ASSERT(KERNEL_ARCH, data_init);
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#else
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#ifdef __KERNEL_OPENCL__
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kg->data = data;
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#endif
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# ifdef __KERNEL_OPENCL__
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kg->data = data;
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# endif
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kernel_split_params.tile.x = sx;
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kernel_split_params.tile.y = sy;
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kernel_split_params.tile.w = sw;
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kernel_split_params.tile.h = sh;
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kernel_split_params.tile.x = sx;
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kernel_split_params.tile.y = sy;
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kernel_split_params.tile.w = sw;
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kernel_split_params.tile.h = sh;
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kernel_split_params.tile.start_sample = start_sample;
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kernel_split_params.tile.num_samples = num_samples;
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kernel_split_params.tile.start_sample = start_sample;
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kernel_split_params.tile.num_samples = num_samples;
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kernel_split_params.tile.offset = offset;
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kernel_split_params.tile.stride = stride;
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kernel_split_params.tile.offset = offset;
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kernel_split_params.tile.stride = stride;
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kernel_split_params.tile.buffer = buffer;
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kernel_split_params.tile.buffer = buffer;
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kernel_split_params.total_work_size = sw * sh * num_samples;
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kernel_split_params.total_work_size = sw * sh * num_samples;
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kernel_split_params.work_pools = work_pools;
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kernel_split_params.work_pools = work_pools;
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kernel_split_params.queue_index = Queue_index;
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kernel_split_params.queue_size = queuesize;
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kernel_split_params.use_queues_flag = use_queues_flag;
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kernel_split_params.queue_index = Queue_index;
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kernel_split_params.queue_size = queuesize;
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kernel_split_params.use_queues_flag = use_queues_flag;
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split_data_init(kg, &kernel_split_state, num_elements, split_data_buffer, ray_state);
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split_data_init(kg, &kernel_split_state, num_elements, split_data_buffer, ray_state);
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#ifdef __KERNEL_OPENCL__
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kernel_set_buffer_pointers(kg, KERNEL_BUFFER_ARGS);
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kernel_set_buffer_info(kg);
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#endif
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# ifdef __KERNEL_OPENCL__
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kernel_set_buffer_pointers(kg, KERNEL_BUFFER_ARGS);
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kernel_set_buffer_info(kg);
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# endif
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int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
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int thread_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
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/* Initialize queue data and queue index. */
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if(thread_index < queuesize) {
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for(int i = 0; i < NUM_QUEUES; i++) {
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kernel_split_state.queue_data[i * queuesize + thread_index] = QUEUE_EMPTY_SLOT;
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}
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}
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/* Initialize queue data and queue index. */
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if (thread_index < queuesize) {
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for (int i = 0; i < NUM_QUEUES; i++) {
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kernel_split_state.queue_data[i * queuesize + thread_index] = QUEUE_EMPTY_SLOT;
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}
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}
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if(thread_index == 0) {
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for(int i = 0; i < NUM_QUEUES; i++) {
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Queue_index[i] = 0;
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}
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if (thread_index == 0) {
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for (int i = 0; i < NUM_QUEUES; i++) {
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Queue_index[i] = 0;
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}
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/* The scene-intersect kernel should not use the queues very first time.
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* since the queue would be empty.
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*/
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*use_queues_flag = 0;
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}
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#endif /* KERENL_STUB */
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/* The scene-intersect kernel should not use the queues very first time.
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* since the queue would be empty.
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*/
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*use_queues_flag = 0;
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}
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#endif /* KERENL_STUB */
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}
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CCL_NAMESPACE_END
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