ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -25,55 +25,56 @@ CCL_NAMESPACE_BEGIN
*/
ccl_device void kernel_scene_intersect(KernelGlobals *kg)
{
/* Fetch use_queues_flag */
char local_use_queues_flag = *kernel_split_params.use_queues_flag;
ccl_barrier(CCL_LOCAL_MEM_FENCE);
/* Fetch use_queues_flag */
char local_use_queues_flag = *kernel_split_params.use_queues_flag;
ccl_barrier(CCL_LOCAL_MEM_FENCE);
int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
if(local_use_queues_flag) {
ray_index = get_ray_index(kg, ray_index,
QUEUE_ACTIVE_AND_REGENERATED_RAYS,
kernel_split_state.queue_data,
kernel_split_params.queue_size,
0);
int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
if (local_use_queues_flag) {
ray_index = get_ray_index(kg,
ray_index,
QUEUE_ACTIVE_AND_REGENERATED_RAYS,
kernel_split_state.queue_data,
kernel_split_params.queue_size,
0);
if(ray_index == QUEUE_EMPTY_SLOT) {
return;
}
}
if (ray_index == QUEUE_EMPTY_SLOT) {
return;
}
}
/* All regenerated rays become active here */
if(IS_STATE(kernel_split_state.ray_state, ray_index, RAY_REGENERATED)) {
/* All regenerated rays become active here */
if (IS_STATE(kernel_split_state.ray_state, ray_index, RAY_REGENERATED)) {
#ifdef __BRANCHED_PATH__
if(kernel_split_state.branched_state[ray_index].waiting_on_shared_samples) {
kernel_split_path_end(kg, ray_index);
}
else
#endif /* __BRANCHED_PATH__ */
{
ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE);
}
}
if (kernel_split_state.branched_state[ray_index].waiting_on_shared_samples) {
kernel_split_path_end(kg, ray_index);
}
else
#endif /* __BRANCHED_PATH__ */
{
ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE);
}
}
if(!IS_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE)) {
return;
}
if (!IS_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE)) {
return;
}
ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
Ray ray = kernel_split_state.ray[ray_index];
PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
Ray ray = kernel_split_state.ray[ray_index];
PathRadiance *L = &kernel_split_state.path_radiance[ray_index];
Intersection isect;
bool hit = kernel_path_scene_intersect(kg, state, &ray, &isect, L);
kernel_split_state.isect[ray_index] = isect;
Intersection isect;
bool hit = kernel_path_scene_intersect(kg, state, &ray, &isect, L);
kernel_split_state.isect[ray_index] = isect;
if(!hit) {
/* Change the state of rays that hit the background;
* These rays undergo special processing in the
* background_bufferUpdate kernel.
*/
ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_HIT_BACKGROUND);
}
if (!hit) {
/* Change the state of rays that hit the background;
* These rays undergo special processing in the
* background_bufferUpdate kernel.
*/
ASSIGN_RAY_STATE(kernel_split_state.ray_state, ray_index, RAY_HIT_BACKGROUND);
}
}
CCL_NAMESPACE_END