ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -34,29 +34,29 @@ CCL_NAMESPACE_BEGIN
/* Interpolation types for textures
* cuda also use texture space to store other objects */
typedef enum InterpolationType {
INTERPOLATION_NONE = -1,
INTERPOLATION_LINEAR = 0,
INTERPOLATION_CLOSEST = 1,
INTERPOLATION_CUBIC = 2,
INTERPOLATION_SMART = 3,
INTERPOLATION_NONE = -1,
INTERPOLATION_LINEAR = 0,
INTERPOLATION_CLOSEST = 1,
INTERPOLATION_CUBIC = 2,
INTERPOLATION_SMART = 3,
INTERPOLATION_NUM_TYPES,
INTERPOLATION_NUM_TYPES,
} InterpolationType;
/* Texture types
* Since we store the type in the lower bits of a flat index,
* the shift and bit mask constant below need to be kept in sync. */
typedef enum ImageDataType {
IMAGE_DATA_TYPE_FLOAT4 = 0,
IMAGE_DATA_TYPE_BYTE4 = 1,
IMAGE_DATA_TYPE_HALF4 = 2,
IMAGE_DATA_TYPE_FLOAT = 3,
IMAGE_DATA_TYPE_BYTE = 4,
IMAGE_DATA_TYPE_HALF = 5,
IMAGE_DATA_TYPE_USHORT4 = 6,
IMAGE_DATA_TYPE_USHORT = 7,
IMAGE_DATA_TYPE_FLOAT4 = 0,
IMAGE_DATA_TYPE_BYTE4 = 1,
IMAGE_DATA_TYPE_HALF4 = 2,
IMAGE_DATA_TYPE_FLOAT = 3,
IMAGE_DATA_TYPE_BYTE = 4,
IMAGE_DATA_TYPE_HALF = 5,
IMAGE_DATA_TYPE_USHORT4 = 6,
IMAGE_DATA_TYPE_USHORT = 7,
IMAGE_DATA_NUM_TYPES
IMAGE_DATA_NUM_TYPES
} ImageDataType;
#define IMAGE_DATA_TYPE_SHIFT 3
@@ -66,27 +66,27 @@ typedef enum ImageDataType {
*
* Defines how the image is extrapolated past its original bounds. */
typedef enum ExtensionType {
/* Cause the image to repeat horizontally and vertically. */
EXTENSION_REPEAT = 0,
/* Extend by repeating edge pixels of the image. */
EXTENSION_EXTEND = 1,
/* Clip to image size and set exterior pixels as transparent. */
EXTENSION_CLIP = 2,
/* Cause the image to repeat horizontally and vertically. */
EXTENSION_REPEAT = 0,
/* Extend by repeating edge pixels of the image. */
EXTENSION_EXTEND = 1,
/* Clip to image size and set exterior pixels as transparent. */
EXTENSION_CLIP = 2,
EXTENSION_NUM_TYPES,
EXTENSION_NUM_TYPES,
} ExtensionType;
typedef struct TextureInfo {
/* Pointer, offset or texture depending on device. */
uint64_t data;
/* Buffer number for OpenCL. */
uint cl_buffer;
/* Interpolation and extension type. */
uint interpolation, extension;
/* Dimensions. */
uint width, height, depth;
/* Pointer, offset or texture depending on device. */
uint64_t data;
/* Buffer number for OpenCL. */
uint cl_buffer;
/* Interpolation and extension type. */
uint interpolation, extension;
/* Dimensions. */
uint width, height, depth;
} TextureInfo;
CCL_NAMESPACE_END
#endif /* __UTIL_TEXTURE_H__ */
#endif /* __UTIL_TEXTURE_H__ */