ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
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@@ -33,33 +33,31 @@ void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag);
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char BM_mesh_cd_flag_from_bmesh(BMesh *bm);
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struct BMeshFromMeshParams {
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uint calc_face_normal : 1;
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/* add a vertex CD_SHAPE_KEYINDEX layer */
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uint add_key_index : 1;
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/* set vertex coordinates from the shapekey */
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uint use_shapekey : 1;
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/* define the active shape key (index + 1) */
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int active_shapekey;
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struct CustomData_MeshMasks cd_mask_extra;
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uint calc_face_normal : 1;
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/* add a vertex CD_SHAPE_KEYINDEX layer */
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uint add_key_index : 1;
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/* set vertex coordinates from the shapekey */
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uint use_shapekey : 1;
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/* define the active shape key (index + 1) */
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int active_shapekey;
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struct CustomData_MeshMasks cd_mask_extra;
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};
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void BM_mesh_bm_from_me(
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BMesh *bm, const struct Mesh *me,
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const struct BMeshFromMeshParams *params)
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ATTR_NONNULL(1, 3);
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void BM_mesh_bm_from_me(BMesh *bm, const struct Mesh *me, const struct BMeshFromMeshParams *params)
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ATTR_NONNULL(1, 3);
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struct BMeshToMeshParams {
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/** Update object hook indices & vertex parents. */
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uint calc_object_remap : 1;
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struct CustomData_MeshMasks cd_mask_extra;
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/** Update object hook indices & vertex parents. */
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uint calc_object_remap : 1;
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struct CustomData_MeshMasks cd_mask_extra;
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};
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void BM_mesh_bm_to_me(
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struct Main *bmain, BMesh *bm, struct Mesh *me,
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const struct BMeshToMeshParams *params)
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ATTR_NONNULL(2, 3, 4);
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void BM_mesh_bm_to_me_for_eval(
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BMesh *bm, struct Mesh *me, const struct CustomData_MeshMasks *cd_mask_extra)
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ATTR_NONNULL(1, 2);
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void BM_mesh_bm_to_me(struct Main *bmain,
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BMesh *bm,
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struct Mesh *me,
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const struct BMeshToMeshParams *params) ATTR_NONNULL(2, 3, 4);
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void BM_mesh_bm_to_me_for_eval(BMesh *bm,
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struct Mesh *me,
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const struct CustomData_MeshMasks *cd_mask_extra)
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ATTR_NONNULL(1, 2);
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#endif /* __BMESH_MESH_CONV_H__ */
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