ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -24,21 +24,22 @@
InpaintNode::InpaintNode(bNode *editorNode) : Node(editorNode)
{
/* pass */
/* pass */
}
void InpaintNode::convertToOperations(NodeConverter &converter, const CompositorContext &/*context*/) const
void InpaintNode::convertToOperations(NodeConverter &converter,
const CompositorContext & /*context*/) const
{
bNode *editorNode = this->getbNode();
bNode *editorNode = this->getbNode();
/* if (editorNode->custom1 == CMP_NODE_INPAINT_SIMPLE) { */
if (true) {
InpaintSimpleOperation *operation = new InpaintSimpleOperation();
operation->setIterations(editorNode->custom2);
converter.addOperation(operation);
/* if (editorNode->custom1 == CMP_NODE_INPAINT_SIMPLE) { */
if (true) {
InpaintSimpleOperation *operation = new InpaintSimpleOperation();
operation->setIterations(editorNode->custom2);
converter.addOperation(operation);
converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket(0));
}
converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket(0));
}
}