ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
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@@ -34,25 +34,23 @@ static DEG_EditorUpdateSceneCb deg_editor_update_scene_cb = NULL;
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void deg_editors_id_update(const DEGEditorUpdateContext *update_ctx, ID *id)
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{
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if (deg_editor_update_id_cb != NULL) {
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deg_editor_update_id_cb(update_ctx, id);
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}
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if (deg_editor_update_id_cb != NULL) {
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deg_editor_update_id_cb(update_ctx, id);
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}
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}
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void deg_editors_scene_update(const DEGEditorUpdateContext *update_ctx,
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bool updated)
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void deg_editors_scene_update(const DEGEditorUpdateContext *update_ctx, bool updated)
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{
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if (deg_editor_update_scene_cb != NULL) {
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deg_editor_update_scene_cb(update_ctx, updated);
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}
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if (deg_editor_update_scene_cb != NULL) {
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deg_editor_update_scene_cb(update_ctx, updated);
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}
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}
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} // namespace DEG
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/* Set callbacks which are being called when depsgraph changes. */
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void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func,
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DEG_EditorUpdateSceneCb scene_func)
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void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func, DEG_EditorUpdateSceneCb scene_func)
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{
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DEG::deg_editor_update_id_cb = id_func;
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DEG::deg_editor_update_scene_cb = scene_func;
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DEG::deg_editor_update_id_cb = id_func;
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DEG::deg_editor_update_scene_cb = scene_func;
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}
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