ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
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@@ -28,13 +28,13 @@ struct rctf;
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/* gpu_batch_utils.c */
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struct GPUBatch *GPU_batch_tris_from_poly_2d_encoded(
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const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect
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) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
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const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1);
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struct GPUBatch *GPU_batch_wire_from_poly_2d_encoded(
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const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect
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) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
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const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1);
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/* Only use by draw manager. Use the presets function instead for interface. */
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struct GPUBatch *gpu_batch_sphere(int lat_res, int lon_res) ATTR_WARN_UNUSED_RESULT;
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#endif /* __GPU_BATCH_UTILS_H__ */
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#endif /* __GPU_BATCH_UTILS_H__ */
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