ClangFormat: apply to source, most of intern

Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
2019-04-17 06:17:24 +02:00
parent b3dabc200a
commit e12c08e8d1
4481 changed files with 1230080 additions and 1155401 deletions

View File

@@ -28,13 +28,13 @@ struct rctf;
/* gpu_batch_utils.c */
struct GPUBatch *GPU_batch_tris_from_poly_2d_encoded(
const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect
) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
struct GPUBatch *GPU_batch_wire_from_poly_2d_encoded(
const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect
) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
const uchar *polys_flat, uint polys_flat_len, const struct rctf *rect) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
/* Only use by draw manager. Use the presets function instead for interface. */
struct GPUBatch *gpu_batch_sphere(int lat_res, int lon_res) ATTR_WARN_UNUSED_RESULT;
#endif /* __GPU_BATCH_UTILS_H__ */
#endif /* __GPU_BATCH_UTILS_H__ */