ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
This commit is contained in:
@@ -33,15 +33,15 @@
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#include "gpu_py_vertex_format.h" /* own include */
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#ifdef __BIG_ENDIAN__
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/* big endian */
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# define MAKE_ID2(c, d) ((c) << 8 | (d))
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# define MAKE_ID3(a, b, c) ( (int)(a) << 24 | (int)(b) << 16 | (c) << 8 )
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# define MAKE_ID4(a, b, c, d) ( (int)(a) << 24 | (int)(b) << 16 | (c) << 8 | (d) )
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/* big endian */
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# define MAKE_ID2(c, d) ((c) << 8 | (d))
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# define MAKE_ID3(a, b, c) ((int)(a) << 24 | (int)(b) << 16 | (c) << 8)
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# define MAKE_ID4(a, b, c, d) ((int)(a) << 24 | (int)(b) << 16 | (c) << 8 | (d))
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#else
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/* little endian */
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# define MAKE_ID2(c, d) ((d) << 8 | (c))
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# define MAKE_ID3(a, b, c) ( (int)(c) << 16 | (b) << 8 | (a) )
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# define MAKE_ID4(a, b, c, d) ( (int)(d) << 24 | (int)(c) << 16 | (b) << 8 | (a) )
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/* little endian */
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# define MAKE_ID2(c, d) ((d) << 8 | (c))
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# define MAKE_ID3(a, b, c) ((int)(c) << 16 | (b) << 8 | (a))
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# define MAKE_ID4(a, b, c, d) ((int)(d) << 24 | (int)(c) << 16 | (b) << 8 | (a))
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#endif
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/* -------------------------------------------------------------------- */
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@@ -52,205 +52,211 @@
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static int bpygpu_parse_component_type(const char *str, int length)
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{
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if (length == 2) {
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switch (*((ushort *)str)) {
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case MAKE_ID2('I', '8'): return GPU_COMP_I8;
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case MAKE_ID2('U', '8'): return GPU_COMP_U8;
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default: break;
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}
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}
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else if (length == 3) {
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switch (*((uint *)str)) {
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case MAKE_ID3('I', '1', '6'): return GPU_COMP_I16;
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case MAKE_ID3('U', '1', '6'): return GPU_COMP_U16;
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case MAKE_ID3('I', '3', '2'): return GPU_COMP_I32;
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case MAKE_ID3('U', '3', '2'): return GPU_COMP_U32;
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case MAKE_ID3('F', '3', '2'): return GPU_COMP_F32;
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case MAKE_ID3('I', '1', '0'): return GPU_COMP_I10;
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default: break;
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}
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}
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return -1;
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if (length == 2) {
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switch (*((ushort *)str)) {
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case MAKE_ID2('I', '8'):
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return GPU_COMP_I8;
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case MAKE_ID2('U', '8'):
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return GPU_COMP_U8;
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default:
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break;
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}
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}
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else if (length == 3) {
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switch (*((uint *)str)) {
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case MAKE_ID3('I', '1', '6'):
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return GPU_COMP_I16;
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case MAKE_ID3('U', '1', '6'):
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return GPU_COMP_U16;
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case MAKE_ID3('I', '3', '2'):
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return GPU_COMP_I32;
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case MAKE_ID3('U', '3', '2'):
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return GPU_COMP_U32;
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case MAKE_ID3('F', '3', '2'):
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return GPU_COMP_F32;
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case MAKE_ID3('I', '1', '0'):
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return GPU_COMP_I10;
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default:
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break;
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}
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}
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return -1;
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}
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static int bpygpu_parse_fetch_mode(const char *str, int length)
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{
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#define MATCH_ID(id) \
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if (length == strlen(STRINGIFY(id))) { \
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if (STREQ(str, STRINGIFY(id))) { \
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return GPU_FETCH_##id; \
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} \
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} ((void)0)
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if (length == strlen(STRINGIFY(id))) { \
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if (STREQ(str, STRINGIFY(id))) { \
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return GPU_FETCH_##id; \
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} \
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} \
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((void)0)
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MATCH_ID(FLOAT);
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MATCH_ID(INT);
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MATCH_ID(INT_TO_FLOAT_UNIT);
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MATCH_ID(INT_TO_FLOAT);
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MATCH_ID(FLOAT);
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MATCH_ID(INT);
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MATCH_ID(INT_TO_FLOAT_UNIT);
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MATCH_ID(INT_TO_FLOAT);
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#undef MATCH_ID
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return -1;
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return -1;
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}
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static int bpygpu_ParseVertCompType(PyObject *o, void *p)
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{
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Py_ssize_t length;
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const char *str = _PyUnicode_AsStringAndSize(o, &length);
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Py_ssize_t length;
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const char *str = _PyUnicode_AsStringAndSize(o, &length);
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if (str == NULL) {
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PyErr_Format(PyExc_ValueError,
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"expected a string, got %s",
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Py_TYPE(o)->tp_name);
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return 0;
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}
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if (str == NULL) {
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PyErr_Format(PyExc_ValueError, "expected a string, got %s", Py_TYPE(o)->tp_name);
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return 0;
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}
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int comp_type = bpygpu_parse_component_type(str, length);
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if (comp_type == -1) {
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PyErr_Format(PyExc_ValueError,
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"unkown component type: '%s",
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str);
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return 0;
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}
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int comp_type = bpygpu_parse_component_type(str, length);
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if (comp_type == -1) {
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PyErr_Format(PyExc_ValueError, "unkown component type: '%s", str);
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return 0;
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}
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*((GPUVertCompType *)p) = comp_type;
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return 1;
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*((GPUVertCompType *)p) = comp_type;
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return 1;
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}
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static int bpygpu_ParseVertFetchMode(PyObject *o, void *p)
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{
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Py_ssize_t length;
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const char *str = _PyUnicode_AsStringAndSize(o, &length);
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Py_ssize_t length;
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const char *str = _PyUnicode_AsStringAndSize(o, &length);
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if (str == NULL) {
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PyErr_Format(PyExc_ValueError,
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"expected a string, got %s",
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Py_TYPE(o)->tp_name);
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return 0;
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}
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if (str == NULL) {
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PyErr_Format(PyExc_ValueError, "expected a string, got %s", Py_TYPE(o)->tp_name);
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return 0;
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}
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int fetch_mode = bpygpu_parse_fetch_mode(str, length);
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if (fetch_mode == -1) {
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PyErr_Format(PyExc_ValueError,
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"unknown type literal: '%s'",
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str);
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return 0;
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}
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int fetch_mode = bpygpu_parse_fetch_mode(str, length);
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if (fetch_mode == -1) {
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PyErr_Format(PyExc_ValueError, "unknown type literal: '%s'", str);
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return 0;
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}
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(*(GPUVertFetchMode *)p) = fetch_mode;
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return 1;
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(*(GPUVertFetchMode *)p) = fetch_mode;
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return 1;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name VertFormat Type
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* \{ */
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static PyObject *bpygpu_VertFormat_new(PyTypeObject *UNUSED(type), PyObject *args, PyObject *kwds)
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{
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if (PyTuple_GET_SIZE(args) || (kwds && PyDict_Size(kwds))) {
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PyErr_SetString(PyExc_ValueError, "This function takes no arguments");
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return NULL;
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}
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return BPyGPUVertFormat_CreatePyObject(NULL);
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if (PyTuple_GET_SIZE(args) || (kwds && PyDict_Size(kwds))) {
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PyErr_SetString(PyExc_ValueError, "This function takes no arguments");
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return NULL;
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}
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return BPyGPUVertFormat_CreatePyObject(NULL);
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}
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PyDoc_STRVAR(bpygpu_VertFormat_attr_add_doc,
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".. method:: attr_add(id, comp_type, len, fetch_mode)\n"
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"\n"
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" Add a new attribute to the format.\n"
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"\n"
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" :param id: Name the attribute. Often `position`, `normal`, ...\n"
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" :type id: str\n"
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" :param comp_type: The data type that will be used store the value in memory.\n"
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" Possible values are `I8`, `U8`, `I16`, `U16`, `I32`, `U32`, `F32` and `I10`.\n"
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" :type comp_type: `str`\n"
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" :param len: How many individual values the attribute consists of (e.g. 2 for uv coordinates).\n"
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" :type len: int\n"
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" :param fetch_mode: How values from memory will be converted when used in the shader.\n"
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" This is mainly useful for memory optimizations when you want to store values with reduced precision.\n"
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" E.g. you can store a float in only 1 byte but it will be converted to a normal 4 byte float when used.\n"
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" Possible values are `FLOAT`, `INT`, `INT_TO_FLOAT_UNIT` and `INT_TO_FLOAT`.\n"
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" :type fetch_mode: `str`\n"
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);
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PyDoc_STRVAR(
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bpygpu_VertFormat_attr_add_doc,
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".. method:: attr_add(id, comp_type, len, fetch_mode)\n"
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"\n"
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" Add a new attribute to the format.\n"
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"\n"
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" :param id: Name the attribute. Often `position`, `normal`, ...\n"
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" :type id: str\n"
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" :param comp_type: The data type that will be used store the value in memory.\n"
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" Possible values are `I8`, `U8`, `I16`, `U16`, `I32`, `U32`, `F32` and `I10`.\n"
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" :type comp_type: `str`\n"
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" :param len: How many individual values the attribute consists of (e.g. 2 for uv "
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"coordinates).\n"
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" :type len: int\n"
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" :param fetch_mode: How values from memory will be converted when used in the shader.\n"
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" This is mainly useful for memory optimizations when you want to store values with "
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"reduced precision.\n"
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" E.g. you can store a float in only 1 byte but it will be converted to a normal 4 byte "
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"float when used.\n"
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" Possible values are `FLOAT`, `INT`, `INT_TO_FLOAT_UNIT` and `INT_TO_FLOAT`.\n"
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" :type fetch_mode: `str`\n");
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static PyObject *bpygpu_VertFormat_attr_add(BPyGPUVertFormat *self, PyObject *args, PyObject *kwds)
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{
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struct {
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const char *id;
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GPUVertCompType comp_type;
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uint len;
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GPUVertFetchMode fetch_mode;
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} params;
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struct {
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const char *id;
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GPUVertCompType comp_type;
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uint len;
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GPUVertFetchMode fetch_mode;
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} params;
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if (self->fmt.attr_len == GPU_VERT_ATTR_MAX_LEN) {
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PyErr_SetString(PyExc_ValueError, "Maxumum attr reached " STRINGIFY(GPU_VERT_ATTR_MAX_LEN));
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return NULL;
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}
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if (self->fmt.attr_len == GPU_VERT_ATTR_MAX_LEN) {
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PyErr_SetString(PyExc_ValueError, "Maxumum attr reached " STRINGIFY(GPU_VERT_ATTR_MAX_LEN));
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return NULL;
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}
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static const char *_keywords[] = {"id", "comp_type", "len", "fetch_mode", NULL};
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static _PyArg_Parser _parser = {"$sO&IO&:attr_add", _keywords, 0};
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if (!_PyArg_ParseTupleAndKeywordsFast(
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args, kwds, &_parser,
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¶ms.id,
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bpygpu_ParseVertCompType, ¶ms.comp_type,
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¶ms.len,
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bpygpu_ParseVertFetchMode, ¶ms.fetch_mode))
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{
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return NULL;
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}
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static const char *_keywords[] = {"id", "comp_type", "len", "fetch_mode", NULL};
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static _PyArg_Parser _parser = {"$sO&IO&:attr_add", _keywords, 0};
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if (!_PyArg_ParseTupleAndKeywordsFast(args,
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kwds,
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&_parser,
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¶ms.id,
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bpygpu_ParseVertCompType,
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¶ms.comp_type,
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¶ms.len,
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bpygpu_ParseVertFetchMode,
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¶ms.fetch_mode)) {
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return NULL;
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}
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uint attr_id = GPU_vertformat_attr_add(&self->fmt, params.id, params.comp_type, params.len, params.fetch_mode);
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return PyLong_FromLong(attr_id);
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uint attr_id = GPU_vertformat_attr_add(
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&self->fmt, params.id, params.comp_type, params.len, params.fetch_mode);
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return PyLong_FromLong(attr_id);
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}
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static struct PyMethodDef bpygpu_VertFormat_methods[] = {
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{"attr_add", (PyCFunction)bpygpu_VertFormat_attr_add,
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METH_VARARGS | METH_KEYWORDS, bpygpu_VertFormat_attr_add_doc},
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{NULL, NULL, 0, NULL},
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{"attr_add",
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(PyCFunction)bpygpu_VertFormat_attr_add,
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METH_VARARGS | METH_KEYWORDS,
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bpygpu_VertFormat_attr_add_doc},
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{NULL, NULL, 0, NULL},
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};
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static void bpygpu_VertFormat_dealloc(BPyGPUVertFormat *self)
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{
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Py_TYPE(self)->tp_free(self);
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Py_TYPE(self)->tp_free(self);
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}
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PyDoc_STRVAR(bpygpu_VertFormat_doc,
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".. class:: GPUVertFormat()\n"
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"\n"
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" This object contains information about the structure of a vertex buffer.\n"
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);
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".. class:: GPUVertFormat()\n"
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"\n"
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" This object contains information about the structure of a vertex buffer.\n");
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PyTypeObject BPyGPUVertFormat_Type = {
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PyVarObject_HEAD_INIT(NULL, 0)
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.tp_name = "GPUVertFormat",
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.tp_basicsize = sizeof(BPyGPUVertFormat),
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.tp_dealloc = (destructor)bpygpu_VertFormat_dealloc,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = bpygpu_VertFormat_doc,
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.tp_methods = bpygpu_VertFormat_methods,
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.tp_new = bpygpu_VertFormat_new,
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PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUVertFormat",
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.tp_basicsize = sizeof(BPyGPUVertFormat),
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.tp_dealloc = (destructor)bpygpu_VertFormat_dealloc,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = bpygpu_VertFormat_doc,
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.tp_methods = bpygpu_VertFormat_methods,
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.tp_new = bpygpu_VertFormat_new,
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};
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Public API
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* \{ */
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PyObject *BPyGPUVertFormat_CreatePyObject(GPUVertFormat *fmt)
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{
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BPyGPUVertFormat *self;
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BPyGPUVertFormat *self;
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self = PyObject_New(BPyGPUVertFormat, &BPyGPUVertFormat_Type);
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if (fmt) {
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self->fmt = *fmt;
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}
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else {
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memset(&self->fmt, 0, sizeof(self->fmt));
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}
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self = PyObject_New(BPyGPUVertFormat, &BPyGPUVertFormat_Type);
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if (fmt) {
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self->fmt = *fmt;
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}
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else {
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memset(&self->fmt, 0, sizeof(self->fmt));
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}
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return (PyObject *)self;
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return (PyObject *)self;
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}
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/** \} */
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Reference in New Issue
Block a user