Cleanup: style

This commit is contained in:
2018-09-05 08:54:11 +10:00
parent 5ca3407ac4
commit e1a4d58ecc
3 changed files with 6 additions and 6 deletions

View File

@@ -261,7 +261,7 @@ static void overlay_cache_populate(void *vedata, Object *ob)
GPUShader *sh = (all_wires) ? e_data.face_wireframe_sh : e_data.face_wireframe_pretty_sh;
if ((DRW_state_is_select() || DRW_state_is_depth()) &&
(v3d->shading.flag & V3D_SHADING_XRAY) != 0)
(v3d->shading.flag & V3D_SHADING_XRAY) != 0)
{
static float params[2] = {1.2f, 1.0f}; /* Parameters for all wires */

View File

@@ -6348,7 +6348,7 @@ static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for(uint ob_index = 0; ob_index < objects_len; ob_index++) {
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);

View File

@@ -1389,8 +1389,8 @@ static int uv_select_more_less(bContext *C, const bool select)
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
#define IS_SEL 1
#define IS_UNSEL 2
#define IS_SEL 1
#define IS_UNSEL 2
int sel_state = 0;
@@ -1411,8 +1411,8 @@ static int uv_select_more_less(bContext *C, const bool select)
}
}
#undef IS_SEL
#undef IS_UNSEL
#undef IS_SEL
#undef IS_UNSEL
}
}