OpenGL: Convert drawobject.c (cont)

Particle system (not edit mode)
This commit is contained in:
2017-03-11 16:10:03 +01:00
parent b90a61917a
commit e29e63c0ba
5 changed files with 196 additions and 177 deletions

View File

@@ -0,0 +1,17 @@
uniform vec3 light;
#if __VERSION__ == 120
varying vec3 normal;
varying vec4 finalColor;
#define fragColor gl_FragColor
#else
in vec3 normal;
in vec4 finalColor;
out vec4 fragColor;
#endif
void main()
{
fragColor = finalColor * max(0.0, dot(normalize(normal), light));
}