Added Verse and Node-editor icons in blenderbuttons.c
(Both needed for later) Found bug in interface.c for translation of Panel header, using && instead of a logical &.
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@@ -50,7 +50,7 @@ typedef enum {
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ICON_NLA,
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ICON_NLA,
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ICON_SCRIPTWIN,
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ICON_SCRIPTWIN,
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ICON_TIME,
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ICON_TIME,
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ICON_SPACE1,
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ICON_NODE,
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ICON_SPACE2,
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ICON_SPACE2,
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ICON_SPACE3,
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ICON_SPACE3,
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ICON_SPACE4,
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ICON_SPACE4,
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@@ -91,7 +91,7 @@ typedef enum {
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ICON_MAYBE_ITS_A_LASSO,
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ICON_MAYBE_ITS_A_LASSO,
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ICON_BLANK1, /* ATTENTION, someone decided to use this throughout blender
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ICON_BLANK1, /* ATTENTION, someone decided to use this throughout blender
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and didn't care to neither rename it nor update the PNG */
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and didn't care to neither rename it nor update the PNG */
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ICON_BLANK2,
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ICON_VERSE,
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ICON_MOD_BOOLEAN,
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ICON_MOD_BOOLEAN,
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ICON_ARMATURE,
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ICON_ARMATURE,
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ICON_PAUSE,
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ICON_PAUSE,
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File diff suppressed because it is too large
Load Diff
@@ -5649,12 +5649,12 @@ short pupmenu(char *instr)
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md= decompose_menu_string(instr);
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md= decompose_menu_string(instr);
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/* size and location, title slightly bigger for bold */
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/* size and location, title slightly bigger for bold */
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if(md->title) width= 2*strlen(md->title)+BIF_GetStringWidth(uiBlockGetCurFont(block), md->title, (U.transopts && USER_TR_BUTTONS));
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if(md->title) width= 2*strlen(md->title)+BIF_GetStringWidth(uiBlockGetCurFont(block), md->title, (U.transopts & USER_TR_BUTTONS));
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else width= 0;
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else width= 0;
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for(a=0; a<md->nitems; a++) {
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for(a=0; a<md->nitems; a++) {
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char *name= md->items[a].str;
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char *name= md->items[a].str;
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xmax= BIF_GetStringWidth(uiBlockGetCurFont(block), md->items[a].str, (U.transopts && USER_TR_BUTTONS));
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xmax= BIF_GetStringWidth(uiBlockGetCurFont(block), md->items[a].str, (U.transopts & USER_TR_BUTTONS));
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if(xmax>width) width= xmax;
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if(xmax>width) width= xmax;
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if( strcmp(name, "%l")==0) height+= PUP_LABELH;
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if( strcmp(name, "%l")==0) height+= PUP_LABELH;
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