Object tracking: various fixes and improvements
- Bundles selection is now available for object's bundles - If bundles selection wasn't changed in 3D viewport, fallback to regular object selection, so objects behind bundles can be selected - Snap cursor to selection now respects object's bundle selection - Object and rack name now can be selected from list in constraint settings - Added preset for tracks used for object tracking
This commit is contained in:
@@ -755,7 +755,16 @@ class ConstraintButtonsPanel():
|
||||
col = layout.column()
|
||||
col.prop(con, "rotation_range", text="Pivot When")
|
||||
|
||||
@staticmethod
|
||||
def _getConstraintClip(context, con):
|
||||
if not con.use_active_clip:
|
||||
return con.clip
|
||||
else:
|
||||
return context.scene.active_clip
|
||||
|
||||
def FOLLOW_TRACK(self, context, layout, con):
|
||||
clip = self._getConstraintClip(context, con)
|
||||
|
||||
row = layout.row()
|
||||
row.prop(con, "use_active_clip")
|
||||
row.prop(con, "use_3d_position")
|
||||
@@ -763,8 +772,9 @@ class ConstraintButtonsPanel():
|
||||
if not con.use_active_clip:
|
||||
layout.prop(con, "clip")
|
||||
|
||||
layout.prop(con, "object")
|
||||
layout.prop(con, "track")
|
||||
if clip:
|
||||
layout.prop_search(con, "object", clip.tracking, "objects", icon='OBJECT_DATA')
|
||||
layout.prop_search(con, "track", clip.tracking, "tracks", icon='ANIMATION_DATA')
|
||||
|
||||
layout.operator("clip.constraint_to_fcurve")
|
||||
|
||||
@@ -777,12 +787,16 @@ class ConstraintButtonsPanel():
|
||||
layout.operator("clip.constraint_to_fcurve")
|
||||
|
||||
def OBJECT_SOLVER(self, context, layout, con):
|
||||
scene = context.scene
|
||||
clip = self._getConstraintClip(context, con)
|
||||
|
||||
layout.prop(con, "use_active_clip")
|
||||
|
||||
if not con.use_active_clip:
|
||||
layout.prop(con, "clip")
|
||||
|
||||
layout.prop(con, "object")
|
||||
if clip:
|
||||
layout.prop_search(con, "object", clip.tracking, "objects", icon='OBJECT_DATA')
|
||||
|
||||
row = layout.row()
|
||||
row.operator("constraint.objectsolver_set_inverse")
|
||||
|
||||
Reference in New Issue
Block a user