Cleanup: use proper ObjectWalkFunc typedef in modifiers' object callback func.

Also, fix own stupidity, no need to define ID callback in case we only have objects,
calling code knows to fallback to `foreachObjectLink()` when `foreachIDLink()` is missing...
This commit is contained in:
2015-10-05 15:57:10 +02:00
parent 90b925f76d
commit e5552f8241
22 changed files with 30 additions and 58 deletions

View File

@@ -91,8 +91,7 @@ static bool isDisabled(ModifierData *md, int UNUSED(useRenderParams))
static void foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
ObjectWalkFunc walk, void *userData)
{
ArmatureModifierData *amd = (ArmatureModifierData *) md;