Cleanup: Remove empty node socket template array
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@@ -29,9 +29,6 @@ static bNodeSocketTemplate inputs[] = {
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{SOCK_RGBA, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f},
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{SOCK_RGBA, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f},
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{-1, ""},
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{-1, ""},
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};
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};
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static bNodeSocketTemplate outputs[] = {
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{-1, ""},
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};
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static void exec(void *data,
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static void exec(void *data,
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int UNUSED(thread),
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int UNUSED(thread),
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@@ -56,7 +53,7 @@ void register_node_type_tex_viewer(void)
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static bNodeType ntype;
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static bNodeType ntype;
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tex_node_type_base(&ntype, TEX_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT);
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tex_node_type_base(&ntype, TEX_NODE_VIEWER, "Viewer", NODE_CLASS_OUTPUT);
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node_type_socket_templates(&ntype, inputs, outputs);
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node_type_socket_templates(&ntype, inputs, NULL);
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node_type_exec(&ntype, NULL, NULL, exec);
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node_type_exec(&ntype, NULL, NULL, exec);
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ntype.no_muting = true;
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ntype.no_muting = true;
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