Revert "BLI: Refactor vector types & functions to use templates"

Reverted because the commit removes a lot of commits.

This reverts commit a2c1c368af.
This commit is contained in:
2022-01-12 12:43:40 +01:00
parent b2ccd8546c
commit e5766752d0
193 changed files with 2446 additions and 2006 deletions

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@@ -21,9 +21,10 @@ extern "C" {
#define DO_RANDOM_TESTS 0
#include "BLI_array.hh"
#include "BLI_double2.hh"
#include "BLI_math_boolean.hh"
#include "BLI_math_mpq.hh"
#include "BLI_math_vec_mpq_types.hh"
#include "BLI_mpq2.hh"
#include "BLI_vector.hh"
#include "BLI_delaunay_2d.h"

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@@ -1,149 +0,0 @@
/* Apache License, Version 2.0 */
#include "testing/testing.h"
#include "BLI_math_vec_types.hh"
namespace blender::tests {
using namespace blender::math;
TEST(math_vec_types, ScalarConstructorUnsigned)
{
float2 u(5u);
EXPECT_EQ(u[0], 5.0f);
EXPECT_EQ(u[1], 5.0f);
}
TEST(math_vec_types, ScalarConstructorInt)
{
float2 i(-5);
EXPECT_EQ(i[0], -5.0f);
EXPECT_EQ(i[1], -5.0f);
}
TEST(math_vec_types, ScalarConstructorFloat)
{
float2 f(5.2f);
EXPECT_FLOAT_EQ(f[0], 5.2f);
EXPECT_FLOAT_EQ(f[1], 5.2f);
}
TEST(math_vec_types, ScalarConstructorDouble)
{
float2 d(5.2);
EXPECT_FLOAT_EQ(d[0], 5.2f);
EXPECT_FLOAT_EQ(d[1], 5.2f);
}
TEST(math_vec_types, MultiScalarConstructorVec2)
{
int2 i(5.5f, -1.8);
EXPECT_EQ(i[0], 5);
EXPECT_EQ(i[1], -1);
}
TEST(math_vec_types, MultiScalarConstructorVec3)
{
int3 i(5.5f, -1.8, 6u);
EXPECT_EQ(i[0], 5);
EXPECT_EQ(i[1], -1);
EXPECT_EQ(i[2], 6);
}
TEST(math_vec_types, MultiScalarConstructorVec4)
{
int4 i(5.5f, -1.8, 6u, 0.888f);
EXPECT_EQ(i[0], 5);
EXPECT_EQ(i[1], -1);
EXPECT_EQ(i[2], 6);
EXPECT_EQ(i[3], 0);
}
TEST(math_vec_types, MixedScalarVectorConstructorVec3)
{
float3 fl_v2(float2(5.5f), 1.8f);
EXPECT_FLOAT_EQ(fl_v2[0], 5.5f);
EXPECT_FLOAT_EQ(fl_v2[1], 5.5f);
EXPECT_FLOAT_EQ(fl_v2[2], 1.8f);
float3 v2_fl(1.8f, float2(5.5f));
EXPECT_FLOAT_EQ(v2_fl[0], 1.8f);
EXPECT_FLOAT_EQ(v2_fl[1], 5.5f);
EXPECT_FLOAT_EQ(v2_fl[2], 5.5f);
}
TEST(math_vec_types, MixedScalarVectorConstructorVec4)
{
int4 v2_fl_fl(float2(1), 2, 3);
EXPECT_EQ(v2_fl_fl[0], 1);
EXPECT_EQ(v2_fl_fl[1], 1);
EXPECT_EQ(v2_fl_fl[2], 2);
EXPECT_EQ(v2_fl_fl[3], 3);
float4 fl_v2_fl(1, int2(2), 3);
EXPECT_EQ(fl_v2_fl[0], 1);
EXPECT_EQ(fl_v2_fl[1], 2);
EXPECT_EQ(fl_v2_fl[2], 2);
EXPECT_EQ(fl_v2_fl[3], 3);
double4 fl_fl_v2(1, 2, double2(3));
EXPECT_EQ(fl_fl_v2[0], 1);
EXPECT_EQ(fl_fl_v2[1], 2);
EXPECT_EQ(fl_fl_v2[2], 3);
EXPECT_EQ(fl_fl_v2[3], 3);
int4 v2_v2(float2(1), uint2(2));
EXPECT_EQ(v2_v2[0], 1);
EXPECT_EQ(v2_v2[1], 1);
EXPECT_EQ(v2_v2[2], 2);
EXPECT_EQ(v2_v2[3], 2);
float4 v3_fl(uint3(1), 2);
EXPECT_EQ(v3_fl[0], 1);
EXPECT_EQ(v3_fl[1], 1);
EXPECT_EQ(v3_fl[2], 1);
EXPECT_EQ(v3_fl[3], 2);
uint4 fl_v3(1, float3(2));
EXPECT_EQ(fl_v3[0], 1);
EXPECT_EQ(fl_v3[1], 2);
EXPECT_EQ(fl_v3[2], 2);
EXPECT_EQ(fl_v3[3], 2);
}
TEST(math_vec_types, ComponentMasking)
{
int4 i(0, 1, 2, 3);
float2 f2 = float2(i);
EXPECT_EQ(f2[0], 0.0f);
EXPECT_EQ(f2[1], 1.0f);
}
TEST(math_vec_types, PointerConversion)
{
float array[3] = {1.0f, 2.0f, 3.0f};
float3 farray(array);
EXPECT_EQ(farray[0], 1.0f);
EXPECT_EQ(farray[1], 2.0f);
EXPECT_EQ(farray[2], 3.0f);
}
TEST(math_vec_types, PointerArrayConversion)
{
float array[1][3] = {{1.0f, 2.0f, 3.0f}};
float(*ptr)[3] = array;
float3 fptr(ptr);
EXPECT_EQ(fptr[0], 1.0f);
EXPECT_EQ(fptr[1], 2.0f);
EXPECT_EQ(fptr[2], 3.0f);
}
TEST(math_vec_types, VectorTypeConversion)
{
double2 d(int2(float2(5.75f, -1.57f)));
EXPECT_EQ(d[0], 5.0);
EXPECT_EQ(d[1], -1.0);
}
} // namespace blender::tests

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@@ -1,6 +1,6 @@
/* Apache License, Version 2.0 */
#include "BLI_math_vec_types.hh"
#include "BLI_float3.hh"
#include "BLI_memory_utils.hh"
#include "BLI_strict_flags.h"
#include "testing/testing.h"

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@@ -11,8 +11,8 @@
#include "BLI_array.hh"
#include "BLI_map.hh"
#include "BLI_math_mpq.hh"
#include "BLI_math_vec_mpq_types.hh"
#include "BLI_mesh_boolean.hh"
#include "BLI_mpq3.hh"
#include "BLI_vector.hh"
#ifdef WITH_GMP

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@@ -10,8 +10,8 @@
#include "BLI_array.hh"
#include "BLI_math_mpq.hh"
#include "BLI_math_vec_mpq_types.hh"
#include "BLI_mesh_intersect.hh"
#include "BLI_mpq3.hh"
#include "BLI_task.h"
#include "BLI_vector.hh"