Another mega (literally :p) code clean-up patch by Bastien Montagne, thanks again!
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@@ -1,67 +1,66 @@
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//
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// Filename : OrientedLineRep.h
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// Author(s) : Stephane Grabli
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// Purpose : Class to display an oriented line representation.
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// Date of creation : 24/10/2002
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//
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///////////////////////////////////////////////////////////////////////////////
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2010 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef __FREESTYLE_ORIENTED_LINE_REP_H__
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#define __FREESTYLE_ORIENTED_LINE_REP_H__
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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/** \file blender/freestyle/intern/scene_graph/OrientedLineRep.h
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* \ingroup freestyle
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* \brief Class to display an oriented line representation.
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* \author Stephane Grabli
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* \date 24/10/2002
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*/
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#ifndef VIEWEDGEREP_H
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# define VIEWEDGEREP_H
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#include "LineRep.h"
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# include "../system/FreestyleConfig.h"
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# include "LineRep.h"
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#include "../system/FreestyleConfig.h"
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class LIB_SCENE_GRAPH_EXPORT OrientedLineRep : public LineRep
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{
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public:
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OrientedLineRep() : LineRep() {}
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/*! Builds a single line from 2 vertices
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* v1
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* first vertex
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* v2
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* second vertex
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*/
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inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2) : LineRep(v1,v2) {}
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OrientedLineRep() : LineRep() {}
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/*! Builds a single line from 2 vertices
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* v1
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* first vertex
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* v2
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* second vertex
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*/
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inline OrientedLineRep(const Vec3r& v1, const Vec3r& v2)
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: LineRep(v1,v2)
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{}
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/*! Builds a line rep from a vertex chain */
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inline OrientedLineRep(const vector<Vec3r>& vertices) : LineRep(vertices) {}
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/*! Builds a line rep from a vertex chain */
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inline OrientedLineRep(const vector<Vec3r>& vertices)
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: LineRep(vertices)
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{}
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/*! Builds a line rep from a vertex chain */
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inline OrientedLineRep(const list<Vec3r>& vertices) : LineRep(vertices) {}
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/*! Builds a line rep from a vertex chain */
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inline OrientedLineRep(const list<Vec3r>& vertices)
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: LineRep(vertices)
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{}
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virtual ~OrientedLineRep() {}
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virtual ~OrientedLineRep() {}
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/*! Accept the corresponding visitor */
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virtual void accept(SceneVisitor& v);
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/*! Accept the corresponding visitor */
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virtual void accept(SceneVisitor& v);
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};
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#endif // VIEWEDGEREP_H
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#endif // __FREESTYLE_ORIENTED_LINE_REP_H__
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