Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF

shaders, enabled by default.
This commit is contained in:
2011-10-16 17:54:43 +00:00
parent 60bc63c7b8
commit e5f544dd92
6 changed files with 38 additions and 27 deletions

View File

@@ -146,6 +146,7 @@ void BlenderSync::sync_integrator()
integrator->transparent_max_bounce = get_int(cscene, "transparent_max_bounces");
integrator->transparent_min_bounce = get_int(cscene, "transparent_min_bounces");
integrator->transparent_shadows = get_boolean(cscene, "use_transparent_shadows");
integrator->no_caustics = get_boolean(cscene, "no_caustics");
integrator->blur_caustics = get_float(cscene, "blur_caustics");