Header file clean up and warning fixes
- Mostly this cleans up the #includes and header files in the python project. - Warning fixes are mostly casting issues and misc fixes. General warning clean up. - #include Python.h MUST come as the first include to avoid the POSIX redefine warning in the unix makefiles - fno-strict-aliasing flag added to makefile to fix a unavoidable type punning warning in types.c
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@@ -31,45 +31,40 @@
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include "NMesh.h"
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#include "NMesh.h" /*This must come first*/
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#include "DNA_key_types.h"
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#include "DNA_listBase.h"
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#include "DNA_object_types.h"
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#include "DNA_material_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_oops_types.h"
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#include "DNA_space_types.h"
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#include "BDR_editface.h" /* make_tfaces */
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#include "BDR_vpaint.h"
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#include "BDR_editobject.h"
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#include "BIF_editdeform.h"
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#include "BIF_editkey.h" /* insert_meshkey */
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#include "BIF_editmesh.h"
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#include "BIF_meshtools.h"
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#include "BIF_space.h"
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#include "BIF_meshtools.h" /* current loc of vertexnormals_mesh() */
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#include "BIF_editview.h"
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#include "BKE_deform.h"
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#include "BKE_mesh.h"
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#include "BKE_material.h"
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#include "BKE_main.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_displist.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_screen.h"
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#include "BKE_object.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_utildefines.h"
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#include "blendef.h"
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#include "mydevice.h"
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#include "Object.h"
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#include "Mathutils.h"
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#include "constant.h"
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#include "gen_utils.h"
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/* only used for ob.oopsloc at the moment */
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#include "DNA_oops_types.h"
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#include "DNA_space_types.h"
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extern void countall(void);
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/* EXPP Mesh defines */
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@@ -333,7 +328,7 @@ static PyObject *M_NMesh_Col( PyObject * self, PyObject * args )
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short r = 255, g = 255, b = 255, a = 255;
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if( PyArg_ParseTuple( args, "|hhhh", &r, &g, &b, &a ) )
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return ( PyObject * ) newcol( r, g, b, a );
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return ( PyObject * ) newcol( (unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a );
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return NULL;
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}
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@@ -367,13 +362,13 @@ static int NMCol_setattr( PyObject * self, char *name, PyObject * v )
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ival = ( short ) EXPP_ClampInt( ival, 0, 255 );
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if( strcmp( name, "r" ) == 0 )
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mc->r = ival;
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mc->r = (unsigned char)ival;
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else if( strcmp( name, "g" ) == 0 )
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mc->g = ival;
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mc->g = (unsigned char)ival;
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else if( strcmp( name, "b" ) == 0 )
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mc->b = ival;
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mc->b = (unsigned char)ival;
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else if( strcmp( name, "a" ) == 0 )
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mc->a = ival;
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mc->a = (unsigned char)ival;
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else
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return -1;
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@@ -606,7 +601,7 @@ static int NMFace_setattr( PyObject * self, char *name, PyObject * v )
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}
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} else if( !strcmp( name, "mat" ) || !strcmp( name, "materialIndex" ) ) {
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PyArg_Parse( v, "h", &ival );
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mf->mat_nr = ival;
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mf->mat_nr = (char)ival;
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return 0;
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} else if( strcmp( name, "smooth" ) == 0 ) {
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@@ -648,7 +643,7 @@ static int NMFace_setattr( PyObject * self, char *name, PyObject * v )
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return 0;
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} else if( strcmp( name, "transp" ) == 0 ) {
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PyArg_Parse( v, "h", &ival );
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mf->transp = ival;
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mf->transp = (unsigned char)ival;
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return 0;
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} else if( strcmp( name, "image" ) == 0 ) {
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@@ -847,7 +842,7 @@ static int NMVert_ass_item( BPy_NMVert * self, int i, PyObject * ob )
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return EXPP_ReturnIntError( PyExc_IndexError,
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"NMVert member must be a number" );
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self->co[i] = PyFloat_AsDouble( ob );
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self->co[i] = (float)PyFloat_AsDouble( ob );
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return 0;
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}
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@@ -1147,7 +1142,7 @@ static PyObject *NMesh_insertKey( PyObject * self, PyObject * args )
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if( fra > 0 ) {
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fra = EXPP_ClampInt( fra, 1, NMESH_FRAME_MAX );
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oldfra = G.scene->r.cfra;
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G.scene->r.cfra = fra;
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G.scene->r.cfra = (short)fra;
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}
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if( !mesh )
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@@ -1157,7 +1152,7 @@ static PyObject *NMesh_insertKey( PyObject * self, PyObject * args )
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insert_meshkey( mesh, typenum );
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if( fra > 0 )
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G.scene->r.cfra = oldfra;
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G.scene->r.cfra = (short)oldfra;
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return EXPP_incr_ret( Py_None );
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}
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@@ -1334,7 +1329,7 @@ static PyObject *NMesh_update( PyObject *self, PyObject *a, PyObject *kwd )
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while (base) {
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if (base->object == nmesh->object) {
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base->flag |= SELECT;
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nmesh->object->flag = base->flag;
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nmesh->object->flag = (short)base->flag;
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set_active_base (base);
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needs_redraw = 0; /* already done in make_vertexcol */
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break;
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@@ -1757,7 +1752,7 @@ static int NMesh_setattr( PyObject * self, char *name, PyObject * v )
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smoothresh = ( short ) PyInt_AsLong( v );
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me->smoothresh =
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EXPP_ClampInt( smoothresh, NMESH_SMOOTHRESH_MIN,
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(short)EXPP_ClampInt( smoothresh, NMESH_SMOOTHRESH_MIN,
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NMESH_SMOOTHRESH_MAX );
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}
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@@ -1938,9 +1933,9 @@ static BPy_NMVert *nmvert_from_data( MVert * vert, MSticky * st, float *co,
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mv->co[1] = co[1];
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mv->co[2] = co[2];
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mv->no[0] = vert->no[0] / 32767.0;
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mv->no[1] = vert->no[1] / 32767.0;
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mv->no[2] = vert->no[2] / 32767.0;
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mv->no[0] = (float)(vert->no[0] / 32767.0);
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mv->no[1] = (float)(vert->no[1] / 32767.0);
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mv->no[2] = (float)(vert->no[2] / 32767.0);
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if( st ) {
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mv->uvco[0] = st->co[0];
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@@ -2201,9 +2196,9 @@ static void mvert_from_data( MVert * mv, MSticky * st, BPy_NMVert * from )
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mv->co[1] = from->co[1];
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mv->co[2] = from->co[2];
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mv->no[0] = from->no[0] * 32767.0;
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mv->no[1] = from->no[1] * 32767.0;
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mv->no[2] = from->no[2] * 32767.0;
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mv->no[0] = (short)(from->no[0] * 32767.0);
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mv->no[1] = (short)(from->no[1] * 32767.0);
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mv->no[2] = (short)(from->no[2] * 32767.0);
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mv->flag = ( from->flag & 1 );
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mv->mat_nr = 0;
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@@ -2271,7 +2266,7 @@ static int assignFaceUV( TFace * tf, BPy_NMFace * nmface )
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tf->tpage = 0;
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tf->mode = nmface->mode; /* copy mode */
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tf->flag = nmface->flag; /* copy flag */
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tf->flag = (char)nmface->flag; /* copy flag */
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tf->transp = nmface->transp; /* copy transp flag */
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/* assign vertex colours */
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@@ -2448,7 +2443,7 @@ Material **nmesh_updateMaterials( BPy_NMesh * nmesh )
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} else {
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matlist = 0;
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}
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mesh->totcol = len;
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mesh->totcol = (short)len;
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/**@ This is another ugly fix due to the weird material handling of blender.
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* it makes sure that object material lists get updated (by their length)
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@@ -2475,8 +2470,8 @@ PyObject *NMesh_assignMaterials_toObject( BPy_NMesh * nmesh, Object * ob )
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nmats = PyList_Size( nmesh->materials );
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if( nmats > 0 && !mesh->mat ) {
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ob->totcol = nmats;
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mesh->totcol = nmats;
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ob->totcol = (char)nmats;
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mesh->totcol = (short)nmats;
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mesh->mat =
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MEM_callocN( sizeof( void * ) * nmats, "bpy_memats" );
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@@ -3513,7 +3508,7 @@ static PyObject *NMesh_removeVertGroup( PyObject * self, PyObject * args )
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return EXPP_ReturnPyObjError( PyExc_AttributeError,
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"no deform groups assigned to mesh" );
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nIndex++;
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object->actdef = nIndex;
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object->actdef = (unsigned short)nIndex;
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del_defgroup( object );
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@@ -3659,7 +3654,7 @@ static PyObject *NMesh_removeVertsFromGroup( PyObject * self, PyObject * args )
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}
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//set current vertex group
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nIndex++;
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object->actdef = nIndex;
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object->actdef = (unsigned short)nIndex;
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//clear all dVerts in active group
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remove_verts_defgroup( 1 );
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