style cleanup: whitespace / commas
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@@ -296,7 +296,7 @@ int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *lastPossibleCag
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}
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/* Find the last modifier acting on the cage. */
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for (i=0; md; i++,md=md->next) {
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for (i=0; md; i++, md=md->next) {
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ModifierTypeInfo *mti = modifierType_getInfo(md->type);
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md->scene= scene;
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