style cleanup: whitespace / commas
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@@ -423,7 +423,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
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//sets the rna_path and array index to curve
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void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , const char* rna_path , int array_index )
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void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves, const char* rna_path, int array_index )
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{
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std::vector<FCurve*>::iterator it;
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int i;
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@@ -438,7 +438,7 @@ void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , const char*
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}
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}
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void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves)
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void AnimationImporter::find_frames( std::vector<float>* frames, std::vector<FCurve*>* curves)
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{
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std::vector<FCurve*>::iterator iter;
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for (iter = curves->begin(); iter != curves->end(); iter++) {
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@@ -456,7 +456,7 @@ void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FC
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}
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//creates the rna_paths and array indices of fcurves from animations using transformation and bound animation class of each animation.
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void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * transform ,
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void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation * transform,
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const COLLADAFW::AnimationList::AnimationBinding * binding,
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std::vector<FCurve*>* curves, bool is_joint, char * joint_path)
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{
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@@ -563,10 +563,10 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
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}
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//creates the rna_paths and array indices of fcurves from animations using color and bound animation class of each animation.
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void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves ,const char * anim_type)
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void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type)
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{
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char rna_path[100];
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BLI_strncpy(rna_path,anim_type, sizeof(rna_path));
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BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
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const COLLADAFW::AnimationList *animlist = animlist_map[listid];
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const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
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@@ -621,7 +621,7 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list
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for (unsigned int j = 0; j < bindings.getCount(); j++) {
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animcurves = curve_map[bindings[j].animation];
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BLI_strncpy(rna_path, anim_type , sizeof(rna_path));
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BLI_strncpy(rna_path, anim_type, sizeof(rna_path));
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modify_fcurve(&animcurves, rna_path, 0 );
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std::vector<FCurve*>::iterator iter;
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//Add the curves of the current animation to the object
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@@ -634,7 +634,7 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list
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}
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void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root ,COLLADAFW::Node* node,
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void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node,
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COLLADAFW::Transformation * tm )
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{
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bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
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@@ -725,7 +725,7 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
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calc_joint_parent_mat_rest(par, NULL, root, node);
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mult_m4_m4m4(temp, par, matfra);
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// evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
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// evaluate_joint_world_transform_at_frame(temp, NULL, node, fra);
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// calc special matrix
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mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
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@@ -778,7 +778,7 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
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}
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void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
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void AnimationImporter::translate_Animations ( COLLADAFW::Node * node,
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std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
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std::map<COLLADAFW::UniqueId, Object*>& object_map,
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std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
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@@ -834,7 +834,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
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for (unsigned int j = 0; j < bindings.getCount(); j++) {
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animcurves = curve_map[bindings[j].animation];
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if ( is_matrix ) {
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apply_matrix_curves(ob, animcurves, root , node, transform );
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apply_matrix_curves(ob, animcurves, root, node, transform );
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}
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else {
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@@ -886,13 +886,13 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
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const COLLADAFW::AnimatableFloat *foa = &(light->getFallOffAngle());
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const COLLADAFW::UniqueId& listid = foa->getAnimationList();
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Assign_float_animations( listid ,AnimCurves, "spot_size");
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Assign_float_animations( listid, AnimCurves, "spot_size");
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}
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if ( (animType->light & LIGHT_FOE) != 0 ) {
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const COLLADAFW::AnimatableFloat *foe = &(light->getFallOffExponent());
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const COLLADAFW::UniqueId& listid = foe->getAnimationList();
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Assign_float_animations( listid ,AnimCurves, "spot_blend");
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Assign_float_animations( listid, AnimCurves, "spot_blend");
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}
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}
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@@ -913,25 +913,25 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
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if ((animType->camera & CAMERA_XFOV) != 0 ) {
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const COLLADAFW::AnimatableFloat *xfov = &(camera->getXFov());
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const COLLADAFW::UniqueId& listid = xfov->getAnimationList();
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Assign_float_animations( listid ,AnimCurves, "lens");
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Assign_float_animations( listid, AnimCurves, "lens");
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}
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else if ((animType->camera & CAMERA_XMAG) != 0 ) {
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const COLLADAFW::AnimatableFloat *xmag = &(camera->getXMag());
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const COLLADAFW::UniqueId& listid = xmag->getAnimationList();
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Assign_float_animations( listid ,AnimCurves, "ortho_scale");
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Assign_float_animations( listid, AnimCurves, "ortho_scale");
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}
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if ((animType->camera & CAMERA_ZFAR) != 0 ) {
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const COLLADAFW::AnimatableFloat *zfar = &(camera->getFarClippingPlane());
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const COLLADAFW::UniqueId& listid = zfar->getAnimationList();
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Assign_float_animations( listid ,AnimCurves, "clip_end");
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Assign_float_animations( listid, AnimCurves, "clip_end");
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}
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if ((animType->camera & CAMERA_ZNEAR) != 0 ) {
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const COLLADAFW::AnimatableFloat *znear = &(camera->getNearClippingPlane());
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const COLLADAFW::UniqueId& listid = znear->getAnimationList();
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Assign_float_animations( listid ,AnimCurves, "clip_start");
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Assign_float_animations( listid, AnimCurves, "clip_start");
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}
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}
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@@ -955,25 +955,25 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
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if ((animType->material & MATERIAL_SHININESS) != 0) {
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const COLLADAFW::FloatOrParam *shin = &(efc->getShininess());
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const COLLADAFW::UniqueId& listid = shin->getAnimationList();
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Assign_float_animations( listid, AnimCurves , "specular_hardness" );
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Assign_float_animations( listid, AnimCurves, "specular_hardness" );
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}
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if ((animType->material & MATERIAL_IOR) != 0) {
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const COLLADAFW::FloatOrParam *ior = &(efc->getIndexOfRefraction());
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const COLLADAFW::UniqueId& listid = ior->getAnimationList();
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Assign_float_animations( listid, AnimCurves , "raytrace_transparency.ior" );
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Assign_float_animations( listid, AnimCurves, "raytrace_transparency.ior" );
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}
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if ((animType->material & MATERIAL_SPEC_COLOR) != 0) {
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const COLLADAFW::ColorOrTexture *cot = &(efc->getSpecular());
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const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
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Assign_color_animations( listid, AnimCurves , "specular_color" );
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Assign_color_animations( listid, AnimCurves, "specular_color" );
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}
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if ((animType->material & MATERIAL_DIFF_COLOR) != 0) {
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const COLLADAFW::ColorOrTexture *cot = &(efc->getDiffuse());
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const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
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Assign_color_animations( listid, AnimCurves , "diffuse_color" );
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Assign_color_animations( listid, AnimCurves, "diffuse_color" );
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}
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}
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}
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@@ -1078,7 +1078,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vector<FCur
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calc_joint_parent_mat_rest(par, NULL, root, node);
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mult_m4_m4m4(temp, par, matfra);
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// evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
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// evaluate_joint_world_transform_at_frame(temp, NULL,, node, fra);
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// calc special matrix
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mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
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@@ -1113,7 +1113,7 @@ void AnimationImporter::add_bone_animation_sampled(Object * ob, std::vector<FCur
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//Check if object is animated by checking if animlist_map holds the animlist_id of node transforms
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AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLADAFW::Node * node ,
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AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLADAFW::Node * node,
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std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
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{
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AnimMix *types = new AnimMix();
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@@ -1138,9 +1138,9 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
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for (unsigned int i = 0; i < nodeLights.getCount(); i++) {
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const COLLADAFW::Light *light = (COLLADAFW::Light *) FW_object_map[nodeLights[i]->getInstanciatedObjectId()];
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types->light = setAnimType(&(light->getColor()),(types->light), LIGHT_COLOR);
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types->light = setAnimType(&(light->getFallOffAngle()),(types->light), LIGHT_FOA);
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types->light = setAnimType(&(light->getFallOffExponent()),(types->light), LIGHT_FOE);
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types->light = setAnimType(&(light->getColor()), (types->light), LIGHT_COLOR);
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types->light = setAnimType(&(light->getFallOffAngle()), (types->light), LIGHT_FOA);
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types->light = setAnimType(&(light->getFallOffExponent()), (types->light), LIGHT_FOE);
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if ( types->light != 0) break;
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@@ -1151,13 +1151,13 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
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const COLLADAFW::Camera *camera = (COLLADAFW::Camera *) FW_object_map[nodeCameras[i]->getInstanciatedObjectId()];
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if ( camera->getCameraType() == COLLADAFW::Camera::PERSPECTIVE ) {
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types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
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types->camera = setAnimType(&(camera->getXMag()), (types->camera), CAMERA_XFOV);
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}
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else {
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types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XMAG);
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types->camera = setAnimType(&(camera->getXMag()), (types->camera), CAMERA_XMAG);
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}
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types->camera = setAnimType(&(camera->getFarClippingPlane()),(types->camera), CAMERA_ZFAR);
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types->camera = setAnimType(&(camera->getNearClippingPlane()),(types->camera), CAMERA_ZNEAR);
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types->camera = setAnimType(&(camera->getFarClippingPlane()), (types->camera), CAMERA_ZFAR);
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types->camera = setAnimType(&(camera->getNearClippingPlane()), (types->camera), CAMERA_ZNEAR);
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if ( types->camera != 0) break;
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@@ -1173,11 +1173,11 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
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const COLLADAFW::CommonEffectPointerArray& commonEffects = ef->getCommonEffects();
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if (!commonEffects.empty()) {
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COLLADAFW::EffectCommon *efc = commonEffects[0];
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types->material = setAnimType(&(efc->getShininess()),(types->material), MATERIAL_SHININESS);
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types->material = setAnimType(&(efc->getSpecular().getColor()),(types->material), MATERIAL_SPEC_COLOR);
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types->material = setAnimType(&(efc->getDiffuse().getColor()),(types->material), MATERIAL_DIFF_COLOR);
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// types->material = setAnimType(&(efc->get()),(types->material), MATERIAL_TRANSPARENCY);
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types->material = setAnimType(&(efc->getIndexOfRefraction()),(types->material), MATERIAL_IOR);
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types->material = setAnimType(&(efc->getShininess()), (types->material), MATERIAL_SHININESS);
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types->material = setAnimType(&(efc->getSpecular().getColor()), (types->material), MATERIAL_SPEC_COLOR);
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types->material = setAnimType(&(efc->getDiffuse().getColor()), (types->material), MATERIAL_DIFF_COLOR);
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// types->material = setAnimType(&(efc->get()), (types->material), MATERIAL_TRANSPARENCY);
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types->material = setAnimType(&(efc->getIndexOfRefraction()), (types->material), MATERIAL_IOR);
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}
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}
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}
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@@ -1185,7 +1185,7 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
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return types;
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}
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int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop , int types, int addition)
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int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop, int types, int addition)
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{
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const COLLADAFW::UniqueId& listid = prop->getAnimationList();
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if (animlist_map.find(listid) != animlist_map.end())
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@@ -1194,7 +1194,7 @@ int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop , int ty
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}
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// Is not used anymore.
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void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::Node * node , COLLADAFW::Transformation::TransformationType tm_type)
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void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type)
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{
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bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
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bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
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@@ -1279,7 +1279,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
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// frames at which to sample
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std::vector<float> frames;
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find_frames_old(&frames, node , tm_type);
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find_frames_old(&frames, node, tm_type);
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unsigned int i;
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@@ -1396,7 +1396,7 @@ Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
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calc_joint_parent_mat_rest(par, NULL, root, node);
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mult_m4_m4m4(temp, par, matfra);
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// evaluate_joint_world_transform_at_frame(temp, NULL, , node, fra);
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// evaluate_joint_world_transform_at_frame(temp, NULL,, node, fra);
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// calc special matrix
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mul_serie_m4(mat, irest, temp, irest_dae, rest, NULL, NULL, NULL, NULL);
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