style cleanup: whitespace / commas
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@@ -48,11 +48,11 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[][4],
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double dmat[4][4];
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UnitConverter* converter = new UnitConverter();
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converter->mat4_to_dae_double(dmat,local);
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converter->mat4_to_dae_double(dmat, local);
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TransformBase::decompose(local, loc, rot, NULL, scale);
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if ( node.getType() == COLLADASW::Node::JOINT)
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node.addMatrix("transform",dmat);
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node.addMatrix("transform", dmat);
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else
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add_transform(node, loc, rot, scale);
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}
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