style cleanup: whitespace / commas
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@@ -664,7 +664,7 @@ void drawConstraint(TransInfo *t)
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else {
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if (tc->mode & CON_SELECT) {
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float vec[3];
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char col2[3] = {255,255,255};
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char col2[3] = {255, 255, 255};
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int depth_test_enabled;
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convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
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@@ -767,7 +767,7 @@ static void drawObjectConstraint(TransInfo *t)
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td++;
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for (i=1;i<t->total;i++,td++) {
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for (i=1; i < t->total; i++, td++) {
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if (t->con.mode & CON_AXIS0) {
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drawLine(t, td->ob->obmat[3], td->axismtx[0], 'X', 0);
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}
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