Cleanup: order shape_len after shape argument

This matches nearly all other argument ordering in Blender,
including Python mathutils API.
This commit is contained in:
2021-02-18 13:32:35 +11:00
parent 10a54bbd06
commit e79916eb47
3 changed files with 5 additions and 8 deletions

View File

@@ -369,7 +369,7 @@ static PyObject *pygpu_buffer__tp_new(PyTypeObject *UNUSED(type), PyObject *args
PyBuffer_Release(&pybuffer);
}
else {
buffer = BPyGPU_Buffer_CreatePyObject(pygpu_dataformat.value_found, shape_len, shape, NULL);
buffer = BPyGPU_Buffer_CreatePyObject(pygpu_dataformat.value_found, shape, shape_len, NULL);
if (init && pygpu_buffer_ass_slice(buffer, 0, shape[0], init)) {
Py_DECREF(buffer);
return NULL;
@@ -654,8 +654,8 @@ size_t bpygpu_Buffer_size(BPyGPUBuffer *buffer)
* with the correct format from which the buffer will be initialized
*/
BPyGPUBuffer *BPyGPU_Buffer_CreatePyObject(const int format,
const int shape_len,
const Py_ssize_t *shape,
const int shape_len,
void *buffer)
{
if (buffer == NULL) {