code cleanup: use booleans for mesh and selection code.
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@@ -212,7 +212,7 @@ void BKE_mesh_calc_normals_mapping_ex(
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struct MVert *mverts, int numVerts,
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struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
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struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
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const short only_face_normals);
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const bool only_face_normals);
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void BKE_mesh_calc_normals(
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struct MVert *mverts, int numVerts,
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