code cleanup: use booleans for mesh and selection code.

This commit is contained in:
2013-03-19 23:17:44 +00:00
parent cb11af8b06
commit e7c15beaf6
55 changed files with 897 additions and 884 deletions

View File

@@ -212,7 +212,7 @@ void BKE_mesh_calc_normals_mapping_ex(
struct MVert *mverts, int numVerts,
struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
const short only_face_normals);
const bool only_face_normals);
void BKE_mesh_calc_normals(
struct MVert *mverts, int numVerts,