move mathutils api changelog into wiki.

This commit is contained in:
2011-03-14 05:03:53 +00:00
parent 7283e7cf11
commit e8174fb3cd

View File

@@ -31,67 +31,6 @@
* \ingroup pygen
*/
/* Note: Changes to Mathutils since 2.4x
* use radians rather then degrees
* - Mathutils.Vector/Euler/Quaternion(), now only take single sequence arguments.
* - Mathutils.MidpointVecs --> vector.lerp(other, fac)
* - Mathutils.AngleBetweenVecs --> vector.angle(other)
* - Mathutils.ProjectVecs --> vector.project(other)
* - Mathutils.DifferenceQuats --> quat.difference(other)
* - Mathutils.Slerp --> quat.slerp(other, fac)
* - Mathutils.Rand: removed, use pythons random module
* - Mathutils.RotationMatrix(angle, size, axis_flag, axis) --> Mathutils.RotationMatrix(angle, size, axis); merge axis & axis_flag args
* - Mathutils.OrthoProjectionMatrix(plane, size, axis) --> Mathutils.OrthoProjectionMatrix(axis, size); merge axis & plane args
* - Mathutils.ShearMatrix(plane, factor, size) --> Mathutils.ShearMatrix(plane, size, factor); swap size & factor args, match other constructors.
* - Matrix.scalePart --> Matrix.scale_part
* - Matrix.translationPart --> Matrix.translation_part
* - Matrix.rotationPart --> Matrix.rotation_part
* - mathutils.Matrix.Shear(plane, fac, size), now takes a pair of floats for 3x3 or 4x4 shear factor.
* - toMatrix --> to_matrix
* - toEuler --> to_euler
* - toQuat --> to_quat
* - Vector.toTrackQuat --> Vector.to_track_quat
* - Vector.rotate(axis, angle) --> rotate(other), where other can be Euler/Quaternion/Matrix.
* - Quaternion * Quaternion --> cross product (not dot product)
* - Euler.rotate(angle, axis) --> Euler.rotate_axis(axis, angle)
* - Euler.unique() *removed*, not a standard function only toggled different rotations.
* - Matrix.rotation_part() -> to_3x3()
* - Matrix.scale_part() -> to_scale()
* - Matrix.translation_part() -> to_translation()
* - Matrix.resize4x4() -> resize_4x4()
* - Euler.to_quat() -> to_quaternion()
* - Matrix.to_quat() -> to_quaternion()
* resizing nolonger returns the resized value.
* - Vector.resize2D -> resize_2d
* - Vector.resize3D -> resize_3d
* - Vector.resize4D -> resize_4d
* added new functions.
* - Vector.to_2d()
* - Vector.to_3d()
* - Vector.to_4d()
* moved into class functions.
* - Mathutils.RotationMatrix -> mathutils.Matrix.Rotation
* - Mathutils.ScaleMatrix -> mathutils.Matrix.Scale
* - Mathutils.ShearMatrix -> mathutils.Matrix.Shear
* - Mathutils.TranslationMatrix -> mathutils.Matrix.Translation
* - Mathutils.OrthoProjectionMatrix -> mathutils.Matrix.OrthoProjection
*
* Moved to Geometry module: Intersect, TriangleArea, TriangleNormal, QuadNormal, LineIntersect
* - geometry.Intersect -> intersect_ray_tri
* - geometry.ClosestPointOnLine -> intersect_point_line
* - geometry.PointInTriangle2D -> intersect_point_tri_2d
* - geometry.PointInQuad2D -> intersect_point_quad_2d
* - geometry.LineIntersect -> intersect_line_line
* - geometry.LineIntersect2D -> intersect_line_line_2d
* - geometry.BezierInterp -> interpolate_bezier
* - geometry.TriangleArea -> area_tri
* - geometry.QuadNormal, TriangleNormal -> normal
* - geometry.PolyFill -> tesselate_polygon
* - geometry.BoxPack2D -> box_pack_2d
* - geometry.BarycentricTransform -> barycentric_transform
*/
#include <Python.h>
#include "mathutils.h"
@@ -99,9 +38,6 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
//-------------------------DOC STRINGS ---------------------------
static char M_Mathutils_doc[] =
"This module provides access to matrices, eulers, quaternions and vectors."
;